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Dylan Schooner

PROFILE

Dylan Schooner

Overall Statistics

Feature vs Bugs

57%Features

Repository Contributions

15Total
Bugs
3
Commits
15
Features
4
Lines of code
556
Activity Months3

Work History

December 2025

4 Commits • 1 Features

Dec 1, 2025

December 2025 — PrismLauncher/PrismLauncher: Strengthened reliability and resilience of the data-loading pipeline by hardening global JSON parsing across data packs and McClient, introducing a robust parseUntilGarbage helper and targeted error handling. These changes improve startup stability, data-pack loading, and user experience when encountering malformed inputs.

November 2025

8 Commits • 2 Features

Nov 1, 2025

November 2025 monthly summary for PrismLauncher/PrismLauncher focused on rendering reliability, clipboard/data handling ergonomics, and UX resilience in update flows. Highlights include fixes to OpenGL fractional scaling and Wayland first-frame redraw, expanded copy functionality and changelog support across ResourceUpdateDialog and ReviewMessageBox, and UX refinements for mod update failures via ScrollMessageBox. These efforts improve visual fidelity, data accuracy, and platform resilience, delivering measurable business value through reduced user friction and smoother update experiences. Technologies demonstrated include OpenGL rendering, Wayland compatibility, Qt UI components (ReviewMessageBox, ResourceUpdateDialog, ScrollMessageBox), and targeted refactors for better encapsulation and maintainability.

October 2025

3 Commits • 1 Features

Oct 1, 2025

October 2025 monthly summary for PrismLauncher/PrismLauncher focused on stability, correctness, and rendering fidelity. Delivered three key items: (1) Robust File Operation Error Handling to detect and log IO failures, improving reliability in file operations; (2) Prevention of Unintended Skin Rotation on Wayland by validating mouse button state, enhancing UX and interaction consistency; (3) Rendering Depth Enhancement with a Reverse Z projection matrix to improve depth precision and visual quality for skin models in OpenGL. All changes were implemented with signed-off commits, contributing to a more robust, user-friendly, and visually accurate launcher.

Activity

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Quality Metrics

Correctness89.2%
Maintainability84.0%
Architecture84.0%
Performance84.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C++GLSL

Technical Skills

C++C++ developmentDialog ManagementError HandlingEvent HandlingGraphics ProgrammingJSON ParsingJSON handlingJSON parsingObject-oriented programmingOpenGLQt FrameworkQt frameworkShader ProgrammingUI Development

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

PrismLauncher/PrismLauncher

Oct 2025 Dec 2025
3 Months active

Languages Used

C++GLSL

Technical Skills

C++C++ developmentEvent HandlingGraphics ProgrammingOpenGLShader Programming

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