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Dominic Renaud

PROFILE

Dominic Renaud

Overall Statistics

Feature vs Bugs

50%Features

Repository Contributions

3Total
Bugs
1
Commits
3
Features
1
Lines of code
702
Activity Months2

Work History

December 2025

2 Commits

Dec 1, 2025

OpenRA development — 2025-12: Focused on stabilization and UX polish for core gameplay interactions. Implemented targeted fixes in the Selection UX flow to improve feedback accuracy and cursor behavior across input modes, reducing confusion and enhancing playability in busy battles.

November 2025

1 Commits • 1 Features

Nov 1, 2025

Month 2025-11: OpenRA/OpenRA delivered a focused upgrade to RTS input handling with the RTS Mouse Control System and Order Generation Improvements. The new control scheme uses left-click for targeted orders and right-click for contextual actions, aligning with standard RTS conventions and replacing the legacy mouse style setting with a flexible MouseControlStyle. A refactor consolidated unit order logic into a single OrderGenerator base, improving maintainability and enabling streamlined future extensions. A key bug fix corrected a scenario where Modern controls could cancel a mine field order when issuing a move order. This work reduces edge-case bugs, enhances gameplay responsiveness, and sets the foundation for future control scheme variations.

Activity

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Quality Metrics

Correctness86.6%
Maintainability80.0%
Architecture80.0%
Performance80.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#

Technical Skills

C#C# programmingUI/UX designaudio managementgame developmentsoftware architecture

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

OpenRA/OpenRA

Nov 2025 Dec 2025
2 Months active

Languages Used

C#

Technical Skills

C#UI/UX designgame developmentsoftware architectureC# programmingaudio management

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