
Contributed to OpenRA/OpenRA by designing and implementing a new RTS Mouse Control System, aligning input handling with standard real-time strategy conventions. This work involved refactoring the input architecture in C# to consolidate unit order logic under a single, extensible base, improving maintainability and enabling future enhancements. Addressed a critical bug affecting mine field orders and modern move commands, increasing gameplay reliability. Focused on UI/UX design and audio management, further refining the selection experience by improving feedback accuracy and cursor behavior across input modes. These changes enhanced user experience, reduced edge-case confusion, and established a foundation for ongoing control scheme improvements.
OpenRA development — 2025-12: Focused on stabilization and UX polish for core gameplay interactions. Implemented targeted fixes in the Selection UX flow to improve feedback accuracy and cursor behavior across input modes, reducing confusion and enhancing playability in busy battles.
OpenRA development — 2025-12: Focused on stabilization and UX polish for core gameplay interactions. Implemented targeted fixes in the Selection UX flow to improve feedback accuracy and cursor behavior across input modes, reducing confusion and enhancing playability in busy battles.
Month 2025-11: OpenRA/OpenRA delivered a focused upgrade to RTS input handling with the RTS Mouse Control System and Order Generation Improvements. The new control scheme uses left-click for targeted orders and right-click for contextual actions, aligning with standard RTS conventions and replacing the legacy mouse style setting with a flexible MouseControlStyle. A refactor consolidated unit order logic into a single OrderGenerator base, improving maintainability and enabling streamlined future extensions. A key bug fix corrected a scenario where Modern controls could cancel a mine field order when issuing a move order. This work reduces edge-case bugs, enhances gameplay responsiveness, and sets the foundation for future control scheme variations.
Month 2025-11: OpenRA/OpenRA delivered a focused upgrade to RTS input handling with the RTS Mouse Control System and Order Generation Improvements. The new control scheme uses left-click for targeted orders and right-click for contextual actions, aligning with standard RTS conventions and replacing the legacy mouse style setting with a flexible MouseControlStyle. A refactor consolidated unit order logic into a single OrderGenerator base, improving maintainability and enabling streamlined future extensions. A key bug fix corrected a scenario where Modern controls could cancel a mine field order when issuing a move order. This work reduces edge-case bugs, enhances gameplay responsiveness, and sets the foundation for future control scheme variations.

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