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Eeli Ogata

PROFILE

Eeli Ogata

Eeli Ogata contributed to the ppy/osu repository by focusing on stabilizing and refining core UI and audio systems over a two-month period. Working primarily in C#, Eeli addressed three critical bugs, including a regression in the Song Selection UI that preserved panel expansion and selection visuals, enhancing user experience and consistency. Eeli also improved reliability by preventing UI crashes during panel recycling through input handling overrides and reinforced audio playback stability for Nightcore Hats by aligning playback logic with release expectations. The work demonstrated depth in UI development, unit testing, and audio programming, resulting in fewer support issues and improved maintainability.

Overall Statistics

Feature vs Bugs

0%Features

Repository Contributions

3Total
Bugs
3
Commits
3
Features
0
Lines of code
107
Activity Months2

Work History

March 2026

2 Commits

Mar 1, 2026

In March 2026, the osu repository (ppy/osu) delivered two high-impact reliability fixes, reinforcing stability for users and aligning behavior with release expectations. Key outcomes include: - Robust UI input handling: Prevented crashes when clicking UI panels during recycling by overriding HandlePositionalInput to reject input when Item is null, with targeted tests to verify stability under recycling scenarios. This reduces crash surfaces in panel interactions across dynamic UI states. (Commit e9112179803af6c4781823ee40f4539854a56f7b) - Audio playback stability for Nightcore Hats: Ensured nightcore hat sounds only play when the slider tick rate is a multiple of 2, bringing behavior in line with stable releases and avoiding desynchronized audio. (Commit c1555af620e6c60c429e0a38bd9116a1a4ca2f01) These changes were co-authored and align with the project’s focus on reliability and user experience while maintaining existing functionality. Impact includes fewer runtime crashes in UI and predictable audio playback across modes, with improved test coverage around recycling and playback timing. Technologies/skills demonstrated: C#, input handling overrides, unit/integration tests, code reviews, collaboration across authors, and maintaining compatibility with existing architecture. Business value: decreased support tickets related to UI crashes and audio glitches, faster time-to-stable releases, and improved user satisfaction.

January 2026

1 Commits

Jan 1, 2026

January 2026 monthly summary for ppy/osu: Focused on stabilizing the Song Selection UI. Delivered a critical regression fix to preserve panel expansion state and selection visuals when loading the initially selected song, improving UI consistency and user experience. No new features delivered this month; major bug fix reduced confusion and supported stable song navigation.

Activity

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Quality Metrics

Correctness100.0%
Maintainability80.0%
Architecture80.0%
Performance80.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#

Technical Skills

C#Game DevelopmentUI DevelopmentUI/UX designUnit Testingaudio programminggame developmentunit testing

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

ppy/osu

Jan 2026 Mar 2026
2 Months active

Languages Used

C#

Technical Skills

Game DevelopmentUI DevelopmentUnit TestingC#UI/UX designaudio programming