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PROFILE

Nachoschipeados

Emil Valdez Nuñez contributed to the r1delta/CORE repository by developing and refining core gameplay systems, focusing on modularity, maintainability, and player experience. Over five months, Emil delivered features such as centralized entity creation, improved localization, and robust weapon and HUD systems, while also addressing stability and UI issues. He applied C++, Squirrel, and JSON to implement cross-map utilities, custom scripting callbacks, and dynamic UI enhancements. Emil’s approach emphasized code reuse, configuration management, and iterative bug fixing, resulting in a more consistent, extensible codebase. His work enabled safer deployments, faster iteration, and smoother gameplay across multiple game modes and updates.

Overall Statistics

Feature vs Bugs

55%Features

Repository Contributions

123Total
Bugs
30
Commits
123
Features
37
Lines of code
16,925
Activity Months5

Your Network

4 people

Work History

September 2025

6 Commits • 1 Features

Sep 1, 2025

Concise monthly summary for 2025-09 focusing on r1delta/CORE. Delivered features, stability fixes, and localization improvements that enable safer gameplay, smoother updates, and more reliable rewards display across modes.

August 2025

65 Commits • 18 Features

Aug 1, 2025

August 2025 CORE monthly summary focusing on delivering modularization, UX improvements, and stability across features and gameplay, enabling faster iteration and richer player experiences.

July 2025

37 Commits • 14 Features

Jul 1, 2025

July 2025 performance summary for r1delta/CORE: Delivered localization and UI/UX enhancements, gameplay telemetry, autobalance improvements, and stability fixes across the CORE repo. These changes collectively improve player experience, provide better balance data, and reduce live-site issues.

June 2025

12 Commits • 2 Features

Jun 1, 2025

June 2025 monthly summary for r1delta/CORE. Focused on stabilizing core gameplay loops, improving visual fidelity, and tightening weapon/attachment systems to drive engagement, reduce friction, and enable faster iteration. Delivered reliable spectator functionality, balance and feedback improvements, and map/UI polish that collectively enhance gameplay clarity, consistency, and performance across deployments.

May 2025

3 Commits • 2 Features

May 1, 2025

May 2025 performance summary for r1delta/CORE focusing on architecture improvements and shared utilities that enhance maintainability, consistency, and gameplay reliability across maps.

Activity

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Quality Metrics

Correctness85.8%
Maintainability86.8%
Architecture81.0%
Performance83.2%
AI Usage20.4%

Skills & Technologies

Programming Languages

BinaryC++JSONNUTNutNutsSquirrelTextUnknownVMT

Technical Skills

3D Art3D ModelingAI ProgrammingAnimation HandlingAsset CreationAsset IntegrationAsset ManagementAudio ConfigurationAudio DesignAudio EngineeringBackend DevelopmentBug FixingC++ (implied)Callback SystemsClient-Side Scripting

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

r1delta/CORE

May 2025 Sep 2025
5 Months active

Languages Used

NutNutsSquirrelsquirreltexttxtC++Unknown

Technical Skills

Game DevelopmentRefactoringScriptingBug FixingClient-Side ScriptingClient-side Scripting

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