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Emma Broman

PROFILE

Emma Broman

Emma Broman contributed to the OpenSpace/OpenSpace repository by developing and refining interactive 3D visualization features, focusing on rendering, asset management, and user interface improvements. She migrated core logic from C++ to Lua scripting, enhanced real-time property management, and implemented global illumination for RenderableGlobes, improving both visual fidelity and maintainability. Emma addressed bugs affecting navigation, resource deinitialization, and data consistency, while optimizing performance for complex assets like Apollo transforms. Her work leveraged C++, Lua, and OpenGL, emphasizing robust documentation, modular architecture, and responsive UI design. The depth of her engineering ensured reliable workflows, improved onboarding, and a more stable user experience.

Overall Statistics

Feature vs Bugs

73%Features

Repository Contributions

62Total
Bugs
12
Commits
62
Features
32
Lines of code
9,106
Activity Months10

Work History

September 2025

1 Commits

Sep 1, 2025

2025-09 monthly summary for OpenSpace/OpenSpace: Resolved a critical navigation zoom bug in the system viewer context. The fix ensures the navigation script zoom operates reliably when used within the system viewer, improving accuracy, stability, and user experience for core navigation workflows. Implemented in commit c38e20171825e1e23fd4bc5ca1d062cf4e78c675 (Make zoom to script work), with changes propagated through the OpenSpace/OpenSpace repository.

July 2025

4 Commits • 2 Features

Jul 1, 2025

2025-07 OpenSpace monthly summary for OpenSpace/OpenSpace. This report highlights delivered features, major bug fixes, and the overall impact on user experience and system robustness. It emphasizes business value through improved visual fidelity, UI stability, and maintainability, reflecting the month’s work and outcomes for performance reviews.

June 2025

12 Commits • 7 Features

Jun 1, 2025

June 2025 highlights include delivering user-centric visualization controls, performance optimizations, and data updates across OpenSpace/OpenSpace. Key outcomes include enhanced visualization controls (space stations visibility and trails), consistent asset naming, performance improvements for Apollo transforms, updated exoplanet data, and improved onboarding and deployment reliability. These changes collectively improve user customization, rendering performance, data accuracy, and developer onboarding, while increasing system reliability and maintainability.

May 2025

11 Commits • 5 Features

May 1, 2025

May 2025: Frontend modernization, data-quality improvements, and localization groundwork across OpenSpace/OpenSpace. Key features delivered include UI and metadata enhancements for profile management, real-time visibility propagation with robust crash fixes, and removal of legacy UI elements to streamline the user experience. Hashing alignment and localization groundwork set the stage for upcoming translations and notifications. Data model hardening added missing identifiers and fixed JSON description handling.

April 2025

11 Commits • 3 Features

Apr 1, 2025

April 2025 OpenSpace/OpenSpace monthly delivery focused on delivering visual fidelity improvements for the Exoplanet system, strengthening asset metadata and documentation, and refining internal code quality and input handling. Key work included rendering the 1 AU ring as a grid for improved reliability, correcting identifiers in the exoplanet system creation script, comprehensive documentation and metadata enhancements for the asset system, and targeted internal refactoring and input library cleanup. A focused bug fix realigned the Focusable property identifier with codecen parameters to restore asset-driven behavior.

March 2025

1 Commits

Mar 1, 2025

March 2025 monthly summary for OpenSpace/OpenSpace. Focused on standardizing nautical mile abbreviation to align with industry standards. Delivered a targeted bug fix that improves data integrity, reporting accuracy, and UI consistency for distance-related calculations.

February 2025

3 Commits • 2 Features

Feb 1, 2025

February 2025 monthly summary for OpenSpace/OpenSpace: Delivered targeted improvements to Lua scripting capabilities and camera control, with a focus on developer experience, documentation quality, and maintainability. No major public-facing regressions were reported; emphasis on robust scripting workflows and flexible navigation control.

January 2025

9 Commits • 8 Features

Jan 1, 2025

January 2025 monthly summary for OpenSpace/OpenSpace focusing on stability, developer productivity, and clear rendering architecture across the Renderable family. Delivered a new screen-space texture debug tool, expanded documentation and usage examples for core renderables, and enabled live texture reloading to improve iteration speed. Fixed a critical deinitialization bug in the distance-to-earth example asset, and refined rendering components for better maintainability and correctness.

December 2024

2 Commits • 1 Features

Dec 1, 2024

December 2024 monthly summary for OpenSpace/OpenSpace focused on two high-impact, user-facing improvements in the interactive workflow. Delivered a robust bug fix to the fade-out interaction to ensure objects are disabled at the end of the fade, preventing post-fade interaction glitches. Implemented a UX enhancement for drag-and-drop in the web browser module by introducing a pointing-hand cursor via GLFW, providing clearer visual feedback and reducing mis-clicks during scene setup. These changes contribute to more reliable interactive scenes, improved user productivity, and better overall software quality.

October 2024

8 Commits • 4 Features

Oct 1, 2024

October 2024 monthly summary for OpenSpace/OpenSpace focusing on delivering business value through scripting-enabled features, asset modularization, and robust loading. Key outcomes include Lua-based Exoplanet module migration, new rendering capability with Sticker renderbin mode, modularized Lagrange/JWST assets, improved geometry validation during asset loading, and clearer debugging support for development builds.

Activity

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Quality Metrics

Correctness95.6%
Maintainability91.6%
Architecture92.0%
Performance92.0%
AI Usage24.8%

Skills & Technologies

Programming Languages

C++GLSLJSONLua

Technical Skills

3D Graphics3D Graphics Programming3D Rendering3D modeling3D renderingAPI DevelopmentAPI developmentAsset ManagementC++C++ DevelopmentC++ developmentCode refactoringDebuggingDocumentationDocumentation writing

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

OpenSpace/OpenSpace

Oct 2024 Sep 2025
10 Months active

Languages Used

C++LuaGLSLJSON

Technical Skills

3D GraphicsAsset ManagementC++C++ developmentDebuggingDocumentation writing

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