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steinhauer.erhard

PROFILE

Steinhauer.erhard

Contributed to frontier-station-14 and related repositories by designing and refining core gameplay systems, including inventory management, NPC behavior, and combat balance. Delivered features such as a comprehensive zombie system overhaul with YAML-driven entity design, passive regeneration, and toxin mechanics, as well as targeted hotfixes to improve inventory slot mapping and integrity. Enhanced player experience through sound design, localization updates, and loot system improvements, using FTL, JSON, and YAML for configuration and data management. Focused on maintainability and reliability, changes were tracked with precise commits and validated for cross-role consistency, supporting robust gameplay and streamlined development workflows across multiple modules.

Overall Statistics

Feature vs Bugs

71%Features

Repository Contributions

23Total
Bugs
2
Commits
23
Features
5
Lines of code
1,496
Activity Months4

Work History

April 2026

3 Commits • 2 Features

Apr 1, 2026

April 2026 monthly summary for ErhardSteinhauer/frontier-station-14. Delivered three high-impact items: - Ranged Weapons Balance Update to adjust damage values and projectile types for improved gameplay balance and effectiveness. - Wizard Inventory Non-Lootable Slots Fix to ensure essential clothing items remain with the character during gameplay via hidden, non-lootable slots. - Salvage Expedition Localization Clarification to restore and clarify lines related to salvage structure objectives in localization files, improving user-facing guidance. All changes are tracked with targeted commits for traceability and QA validation. Overall, these deliveries enhance combat balance, reliability of inventory mechanics, and UX clarity for localization.

November 2025

18 Commits • 2 Features

Nov 1, 2025

November 2025 highlights across ARF-SS13/coyote-frontier and frontier-station-14 center on a comprehensive Zombie System Overhaul and loot/spawn improvements. Delivered a new zombie entity with passive regeneration, toxin-enabled fast variant, enhanced spawn control via NFZombiePileLoophole, and standardized loot generation with explicit quantity representation. Implemented updated zombie audio/VO, blood overlays, and a clarifying resource rename. These changes improve player engagement, balance, spawn reliability, and maintainability, supported by a transparent, commit-driven development process.

October 2025

1 Commits • 1 Features

Oct 1, 2025

In 2025-10, delivered a focused NPC inventory refinement for frontier-station-14 that tightens NPC inventory behavior and introduces a wallet slot. The changes improve gameplay realism by marking multiple slots as non-strippable and hidden, while adding a new wallet slot with defined dependencies and positioning to support future monetization and inventory workflows. These updates lay groundwork for more robust NPC interactions and inventory integrity across the project, aligning with product goals for player experience and system reliability.

March 2025

1 Commits

Mar 1, 2025

March 2025 monthly summary for ErhardSteinhauer/frontier-station-14. Delivered a targeted hotfix to correct pouch loadout storage mapping, ensuring pouches are correctly associated with the back storage slot across multiple job roles. Resulting in improved inventory integrity and cross-role consistency.

Activity

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Quality Metrics

Correctness86.8%
Maintainability84.4%
Architecture84.4%
Performance80.8%
AI Usage21.0%

Skills & Technologies

Programming Languages

FTLJSONYAML

Technical Skills

Configuration ManagementGame DevelopmentInventory SystemNPC behavior designYAML configurationbalancing mechanicsentity designentity managementgame developmentinventory managementlocalizationloot system designsound designsprite handlingsystem design

Repositories Contributed To

3 repos

Overview of all repositories you've contributed to across your timeline

ARF-SS13/coyote-frontier

Nov 2025 Nov 2025
1 Month active

Languages Used

JSONYAML

Technical Skills

NPC behavior designYAML configurationbalancing mechanicsentity designentity managementgame development

new-frontiers-14/frontier-station-14

Nov 2025 Nov 2025
1 Month active

Languages Used

JSONYAML

Technical Skills

NPC behavior designYAML configurationentity designentity managementgame developmentloot system design

ErhardSteinhauer/frontier-station-14

Mar 2025 Apr 2026
3 Months active

Languages Used

YAMLFTL

Technical Skills

Configuration ManagementGame DevelopmentInventory SystemYAML configurationgame developmentinventory management