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Elliot Thomas

PROFILE

Elliot Thomas

Worked on the zed-industries/zed repository to restore and enhance manual and drag-and-drop reordering of worktree paths in the project panel. Addressed regressions by reintroducing PathList-based sorting logic and decoupling worktree-root filtering from general entry selection, ensuring roots remain visible and reorderable. Improved the drag-and-drop flow by updating copy-drag logic to handle mixed selections and prevent operation cancellation. Added targeted end-to-end tests to verify reorder functionality and documented all changes in release notes. Utilized Rust for algorithm design, UI development, and testing, focusing on reducing user friction, improving developer experience, and maintaining release velocity through minimal, well-scoped patches.

Overall Statistics

Feature vs Bugs

0%Features

Repository Contributions

2Total
Bugs
2
Commits
2
Features
0
Lines of code
332
Activity Months2

Your Network

886 people

Work History

July 2026

1 Commits

Jul 1, 2026

July 2026, zed-industries/zed: Restored drag-and-drop reordering for worktree roots in the project panel and hardened the end-to-end flow with targeted tests. Core changes decoupled worktree-root filtering from general entry selection, ensuring roots remain visible during drag-and-drop and that mixed selections are handled correctly. Updated drag-onto logic to prevent cancellation when a root is involved in copy mode, enabling reliable move/copy behavior. Implemented an end-to-end test for the reorder flow and documented a release note: Fixed drag and drop to reorder worktrees. This fix is a minimal regression patch designed to land quickly while preserving paths for larger multi-root reordering and synchronization work in a follow-up PR. Business value: restores essential UI capabilities for developers, reduces risk of misordered worktrees, improves collaboration readiness, and maintains release velocity with focused testing.

October 2025

1 Commits

Oct 1, 2025

Month: 2025-10 — Delivered a targeted bug fix to restore manual reordering of worktree paths in the zed project, ensuring the PathList-based ordering aligns with previous behavior and user expectations. This work reinstates manual path reordering instead of default alphabetical sorting, improving consistency across projects and reducing confusion for developers managing multiple worktrees. The change is encapsulated in commit 237474a889ea9025e6d06788f1b7e14630219e27, fixes ordering with PathList (#39944), and includes release notes documenting the behavior change and the fix.

Activity

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Quality Metrics

Correctness100.0%
Maintainability80.0%
Architecture80.0%
Performance80.0%
AI Usage50.0%

Skills & Technologies

Programming Languages

Rust

Technical Skills

Algorithm DesignDrag and DropRustSoftware DevelopmentTestingUI Development

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

zed-industries/zed

Oct 2025 Jul 2026
2 Months active

Languages Used

Rust

Technical Skills

Algorithm DesignRustSoftware DevelopmentDrag and DropTestingUI Development