EXCEEDS logo
Exceeds
Brendan King

PROFILE

Brendan King

Brendan King developed and maintained a diverse set of gameplay modules and infrastructure improvements for the Timwi/KtaneContent repository over twelve months. He delivered new puzzle modules, enhanced rule clarity, and implemented bug fixes to improve gameplay reliability and user experience. Brendan applied front-end development skills using JavaScript, HTML, and CSS to create interactive modules and documentation, while also refining configuration management and content editing processes. His work emphasized maintainability through clear commit practices and modular code, addressing both feature expansion and stability. The depth of his contributions is reflected in improved onboarding, reduced user confusion, and robust, extensible game content.

Overall Statistics

Feature vs Bugs

57%Features

Repository Contributions

25Total
Bugs
9
Commits
25
Features
12
Lines of code
1,039
Activity Months12

Your Network

32 people

Shared Repositories

32

Work History

December 2025

6 Commits • 4 Features

Dec 1, 2025

Month: 2025-12 — Timwi/KtaneContent: Delivered a set of new gameplay modules and clarity improvements that expand content options, enhance user experience, and demonstrate strong front-end polish and modular integration. Key outcomes include: updated Wires Crossed rules for clearer button interactions; introduced Shattered module for Keep Talking and Nobody Explodes; reintroduced Anomalous Terminal with a multi-phase interactive terminal; added Roman Numeral visual enhancements for legibility; and fixed UI typos across the geography quiz and Anomalous Terminal instructions to polish the surface UI. These changes drive player engagement, reduce confusion, and showcase effective version-control and collaborative content updates.

November 2025

1 Commits

Nov 1, 2025

November 2025 (Timwi/KtaneContent) focused on reliability and gameplay continuity. No new features were released this month; the primary effort was a bug fix to preserve the current number-letter pairs when a user makes a mistake, preventing unnecessary resets and maintaining gameplay flow. This fix, tied to the commit addressing the Accelerando state, improves session stability and user satisfaction by reducing frustration and enabling longer play sessions.

October 2025

1 Commits

Oct 1, 2025

October 2025 monthly summary for Timwi/KtaneContent. Delivered a targeted bug fix to improve gameplay reliability and reduce unintended module state changes. The Cursed module now ignores the LOOK AT ME button, preventing activations/deactivations triggered by this input and enhancing player experience and consistency.

August 2025

1 Commits • 1 Features

Aug 1, 2025

Concise monthly performance summary for August 2025 focusing on business value and technical achievements. Delivered Brown Arrows, a new KTANE module with Treasure Hunt mode, for Timwi/KtaneContent, expanding content depth and player engagement.

July 2025

2 Commits • 2 Features

Jul 1, 2025

July 2025: Delivered two features for Timwi/KtaneContent: Gettin' Funky adjacency rules clarification (commit 8028bca50358a9b9a66a690444aae18cae3cb6cc) and Pink Button’t puzzle module (commit d985533dc1234008b6746215fe16ff845d1bb788). No major bugs fixed in this period. Impact: clearer gameplay rules, expanded puzzle content, and improved maintainability through precise commits and documentation. Technologies/skills demonstrated include game-logic validation, UX-focused design, modular integration, and version-control discipline.

June 2025

2 Commits

Jun 1, 2025

June 2025 focused on documentation accuracy improvements for Timwi/KtaneContent. Implemented targeted fixes across HTML pages and module descriptions to enhance clarity, consistency, and maintainability, enabling quicker onboarding for new contributors and reducing end-user confusion.

May 2025

3 Commits

May 1, 2025

Concise monthly summary for 2025-05 focusing on key accomplishments in Timwi/KtaneContent, highlighting delivered fixes, impact, and technical skills demonstrated.

April 2025

1 Commits

Apr 1, 2025

April 2025 monthly summary for Timwi/KtaneContent focusing on bug fixes and stability improvements. Implemented a critical rule calculation fix for the Burnt module to use the absolute difference between red and blue flames for multiplication, preventing negative multipliers and ensuring consistent gameplay. This correction aligns with design intent and improves overall player experience and test reliability.

March 2025

2 Commits • 1 Features

Mar 1, 2025

For 2025-03, delivered organization-aware enhancements for the Sword of Damocles module in Timwi/KtaneContent. Updated module configuration to include organizational aspects, enabling organization-aware behavior and laying groundwork for multi-tenant support. No major bugs recorded this period; commits provide traceability of changes. This work improves modularity, reduces future rework, and aligns with strategic goals of configurable, organization-scoped gameplay modules.

February 2025

2 Commits • 2 Features

Feb 1, 2025

February 2025 contributions for Timwi/KtaneContent focused on feature work in Tombstone Maze and Death Note, delivering gameplay rule enhancements and refined timing mechanics that improve AI behavior, balance, and pacing. Implemented AI turn clarification and a new opponent pawn reset condition in Tombstone Maze, and refined end-time timing rules for Death Note scenarios to enhance pacing and predictability. No explicit bug fixes recorded this month; emphasis on delivering clear, maintainable improvements with traceable commits.

January 2025

2 Commits • 1 Features

Jan 1, 2025

January 2025 highlights focused on stability, usability, and content expansion for Timwi/KtaneContent. Delivered a bug fix to the Parallel Mazes module, and introduced a new Color Chaser module with HTML rules and a placeholder SVG. The work strengthens module reliability, enhances user experience, and broadens the KTANE content surface for future updates and user engagement.

November 2024

2 Commits • 1 Features

Nov 1, 2024

Concise monthly summary for 2024-11: Delivered new KTaneContent module 'Say Shells' and fixed pickup identification for 'Broken Shovel'. Key deliverables include a multi-stage identify-and-speak flow with HTML documentation, and a robust identifier fix ('Broken Shovel 2') ensuring consistent mapping across HTML files. These changes enhance gameplay experience, reduce edge-case errors, and improve maintainability and future extensibility.

Activity

Loading activity data...

Quality Metrics

Correctness88.4%
Maintainability88.8%
Architecture85.6%
Performance89.6%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#CSSHTMLJSONJavaScriptSVG

Technical Skills

CSSConfigurationConfiguration ManagementContent EditingDocumentationFront End DevelopmentFront end developmentFront-end DevelopmentGame DevelopmentGame ModdingGame Module DevelopmentGame module developmentHTMLJSONJavaScript

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Timwi/KtaneContent

Nov 2024 Dec 2025
12 Months active

Languages Used

HTMLJavaScriptSVGJSONCSSC#

Technical Skills

DocumentationFront End DevelopmentGame ModdingModule DevelopmentGame Module DevelopmentConfiguration Management