EXCEEDS logo
Exceeds
fantindah

PROFILE

Fantindah

During March 2025, this developer contributed to the PFE-CLAY/DiamondProjectTeam03 repository by implementing an audio prototype that introduced placeholder sound effects for key in-game events such as damage, player death, weapon pickup, and arena crowd reactions. The work focused on audio integration and game development, utilizing asset iteration and Git-based traceability to ensure clear documentation and rapid iteration. By establishing a foundation for in-game audio cues, the prototype enabled immediate feedback for developers and testers, streamlining quality assurance and future feature development. The approach emphasized maintainable commit hygiene and laid the groundwork for ongoing audio enhancements within the project.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

1Total
Bugs
0
Commits
1
Features
1
Lines of code
0
Activity Months1

Work History

March 2025

1 Commits • 1 Features

Mar 1, 2025

March 2025 — PFE-CLAY/DiamondProjectTeam03: Implemented Audio Prototype: Placeholder Sound Effects to bootstrap in-game audio cues (damage, player death, weapon pickup, arena crowd). Commit d98054124e276e297d113c702f6e5f8d0ade23bb with message [SD][ADD]Proto sounds documents this work. No major bugs resolved this month. Impact: provides immediate audio feedback during development, enabling faster iteration, testing, and QA; lays groundwork for ongoing audio feature work. Skills demonstrated: audio prototyping, asset iteration, Git-based traceability and conventional commit hygiene.

Activity

Loading activity data...

Quality Metrics

Correctness100.0%
Maintainability100.0%
Architecture100.0%
Performance100.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

No languages yet

Technical Skills

Audio IntegrationGame Development

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

PFE-CLAY/DiamondProjectTeam03

Mar 2025 Mar 2025
1 Month active

Languages Used

No languages

Technical Skills

Audio IntegrationGame Development