EXCEEDS logo
Exceeds
gcliggett

PROFILE

Gcliggett

Developed and released the Battle for Treasure Island clash scenario for the qwrtln/Homm3BG-mission-book repository, expanding multiplayer content with a new, repeatable game mode. The work involved designing detailed map layouts, creating new SVG graphical assets, and authoring a comprehensive LaTeX document that outlines rules, setup, and victory conditions for two to six players. The scenario integrates defined map tile arrangements, starting resources, unit allocations, and timed events to support balanced gameplay. All changes were tracked through a dedicated commit, ensuring traceability and maintainability. This feature-focused contribution emphasized content development, scenario creation, and robust documentation for future expansions.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

1Total
Bugs
0
Commits
1
Features
1
Lines of code
244
Activity Months1

Work History

March 2025

1 Commits • 1 Features

Mar 1, 2025

March 2025 monthly work summary for qwrtln/Homm3BG-mission-book: Delivered a new Battle for Treasure Island clash scenario to expand multiplayer content and provide a repeatable, well-documented mode. This release includes new graphical assets, map images, and a comprehensive LaTeX document detailing rules, setup, and victory conditions. The scenario supports 2-6 players with defined map tile arrangements, starting resources, unit allocations, and timed events. All changes are tracked for traceability via a dedicated commit.

Activity

Loading activity data...

Quality Metrics

Correctness100.0%
Maintainability100.0%
Architecture100.0%
Performance100.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

LaTeXSVG

Technical Skills

Content DevelopmentGame DesignScenario Creation

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

qwrtln/Homm3BG-mission-book

Mar 2025 Mar 2025
1 Month active

Languages Used

LaTeXSVG

Technical Skills

Content DevelopmentGame DesignScenario Creation