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0HonggnoH0

PROFILE

0honggnoh0

During July 2025, this developer contributed to the CGRJ2/SuvivalGame_Team3 repository by delivering a comprehensive monster balancing pass and refining data models to support future development. They adjusted monster archetypes’ HP, movement speed, attack power, cooldowns, and attack animations, using C# and Unity to enhance gameplay feel and challenge. Their work included aligning monster prefab data types for improved consistency and updating documentation to clarify design rationales and stat changes. By focusing on animation, data configuration, and stat balancing, they improved project maintainability and onboarding, laying a solid foundation for faster iteration cycles and more reliable balance adjustments in subsequent releases.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

7Total
Bugs
0
Commits
7
Features
2
Lines of code
149
Activity Months1

Work History

July 2025

7 Commits • 2 Features

Jul 1, 2025

July 2025 monthly summary for CGRJ2/SuvivalGame_Team3: Focused on delivering gameplay-oriented balance improvements and data-model improvements to support future iterations and onboarding. Implemented a comprehensive Monster Balancing Pass across multiple archetypes (HP, movement speed, attack power, cooldowns, and attack animations) to enhance gameplay feel and challenge, with accompanying documentation updates to capture the design rationales. Performed Monster Prefab Data Type Alignment to ensure correct classifications (Dust to Swarm, Soldier to Balance) for data consistency and reliability across the project. Addressed regression and consistency issues in monster animations and stats, improving stability for ship-ready builds. These changes lay groundwork for faster iteration cycles, better QA traceability, and clearer data classifications for future balance work.

Activity

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Quality Metrics

Correctness91.4%
Maintainability94.2%
Architecture94.2%
Performance91.4%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#Unity AssetYAML

Technical Skills

AnimationBalancingData ConfigurationGame BalancingGame DevelopmentPrefab ManagementStat BalancingUnity

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

CGRJ2/SuvivalGame_Team3

Jul 2025 Jul 2025
1 Month active

Languages Used

C#Unity AssetYAML

Technical Skills

AnimationBalancingData ConfigurationGame BalancingGame DevelopmentPrefab Management

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