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GuardKim

PROFILE

Guardkim

Over a two-month period, contributed to TrollsBrigade/CRAVANT-Proto by building core multiplayer infrastructure, matchmaking systems, and scalable gameplay features using Unity and C#. Developed and integrated real-time networking with Photon, implemented asynchronous scene loading, and enhanced UI for team-based play and character selection. Delivered enemy and bot systems with AI behavior trees, supporting both multiplayer and single-player modes. Focused on automation, testing, and code quality to streamline future development. Addressed 57 bugs and shipped 53 features, including Firebase authentication, asset management, and in-game feedback systems, resulting in a stable foundation for beta testing and ongoing live operations.

Overall Statistics

Feature vs Bugs

48%Features

Repository Contributions

145Total
Bugs
57
Commits
145
Features
53
Lines of code
2,068,809
Activity Months2

Your Network

3 people

Work History

August 2025

88 Commits • 25 Features

Aug 1, 2025

Concise monthly summary for TrollsBrigade/CRAVANT-Proto (August 2025). Focused on delivering core gameplay features, stabilizing UI and systems, and enabling smoother scene transitions for beta testing and future live ops.

July 2025

57 Commits • 28 Features

Jul 1, 2025

July 2025 monthly performance review for TrollsBrigade/CRAVANT-Proto: Delivered foundational multiplayer infrastructure and a broad set of gameplay and UI features for a scalable, user-focused launch. Focus areas included multiplayer matchmaking, lobby stability, and in-game UI for team-based play, with a strong emphasis on automation, testing, and code quality to reduce release risk and accelerate future iterations.

Activity

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Quality Metrics

Correctness80.8%
Maintainability80.4%
Architecture74.8%
Performance71.2%
AI Usage21.2%

Skills & Technologies

Programming Languages

C#JSONMetaUnityUnity AssetUnity PrefabUnity SceneUnity Scene Description Language (YAML)UnityScriptYAML

Technical Skills

3D Modeling3D Modeling IntegrationAIAI Behavior TreesAI Bot ImplementationAI DevelopmentAI IntegrationAI NavigationAI ProgrammingAccount ManagementAnimationAnimation EventsAsset IntegrationAsset ManagementAsynchronous Scene Loading

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

TrollsBrigade/CRAVANT-Proto

Jul 2025 Aug 2025
2 Months active

Languages Used

C#UnityUnity AssetUnity PrefabUnity SceneUnity Scene Description Language (YAML)UnityScriptYAML

Technical Skills

AIAI ProgrammingAccount ManagementAsset ManagementAutomated TestingBackend Development