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Simo Haasanen

PROFILE

Simo Haasanen

During November 2024, Simo Haasanen focused on enhancing Unity interoperability within the facebookresearch/momentum repository by addressing a glTF export compatibility issue. Simo implemented a targeted bug fix in C++ that conditionally exports the second set of skin weights only when required, ensuring that unused data is zeroed out to maintain asset integrity across different Unity importers. This approach improved reliability in 3D graphics workflows and reduced import errors related to file format export. By refining the glTF exporter’s handling of skin weights, Simo maintained cross-version Unity compatibility and demonstrated depth in Unity integration and file format management.

Overall Statistics

Feature vs Bugs

0%Features

Repository Contributions

1Total
Bugs
1
Commits
1
Features
0
Lines of code
8
Activity Months1

Your Network

2781 people

Same Organization

@meta.com
2720

Shared Repositories

61
Alec DutchMember
Brian WaltersMember
Bogdan MorosanuMember
Bowie ChenMember
Chris TwiggMember
Clark KangMember
Carsten StollMember
Dmitrii KozlovMember
EdgarFxMember

Work History

November 2024

1 Commits

Nov 1, 2024

Month 2024-11: Momentum repo focused on improving Unity interoperability and glTF export reliability. Delivered a compatibility bug fix for the glTF exporter to support Unity importer limitations by conditionally exporting the second skin weight set; the second set is zeroed out when not in use to preserve asset integrity across Unity importers.

Activity

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Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture80.0%
Performance80.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C++

Technical Skills

3D GraphicsFile Format ExportUnity IntegrationglTF

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

facebookresearch/momentum

Nov 2024 Nov 2024
1 Month active

Languages Used

C++

Technical Skills

3D GraphicsFile Format ExportUnity IntegrationglTF