
During a two-month period, Hnkor led modernization and feature development for the tuna/tapa repository, focusing on cross-platform build automation, remote tooling, and simulation infrastructure. They migrated the cosimulation runtime from C++ to Rust, introducing lock-free shared-memory queues and a DPI-C interface to support high-performance, multi-instance simulation. Hnkor enhanced Bazel-based build systems, expanded macOS compatibility, and streamlined remote execution using SSH multiplexing. Their work included extensive code refactoring, rigorous CI/CD improvements, and documentation updates, leveraging technologies such as Rust, Python, and SystemVerilog. The depth of engineering addressed reliability, maintainability, and developer velocity, resulting in robust, scalable tooling and workflows.
April 2026 (2026-04) monthly summary for tuna/tapa focusing on delivering a Rust-based Cosim runtime with streaming support, stabilizing multi-instance cosimulation, and modernizing the codebase to improve reliability, performance, and developer velocity.
April 2026 (2026-04) monthly summary for tuna/tapa focusing on delivering a Rust-based Cosim runtime with streaming support, stabilizing multi-instance cosimulation, and modernizing the codebase to improve reliability, performance, and developer velocity.
March 2026 highlights for tuna/tapa focused on strengthening cross‑platform build, remote tooling, and release velocity, while expanding macOS support for simulation/cosimulation and improving docs.
March 2026 highlights for tuna/tapa focused on strengthening cross‑platform build, remote tooling, and release velocity, while expanding macOS support for simulation/cosimulation and improving docs.

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