
Worked on the SPRAWL repository to enhance the RTGrainz granular audio engine, focusing on real-time audio synthesis and user interaction. Developed core engine features such as multi-grain voice support, improved pointer management, synchronization, channel routing, and buffer handling to strengthen sonic detail and performance. Introduced a graphical slider for interactive control of playback rate and pitch, enabling dynamic manipulation of audio grains. All changes were integrated into SuperCollider workflows, with structured commits supporting collaboration and maintainability. Utilized SuperCollider (SC), DSP, and GUI development skills to deliver stable, extensible features without reported bugs, laying groundwork for future enhancements.
November 2024 — SPRAWL: Delivered significant enhancements to the RTGrainz granular engine and introduced real-time playback controls, establishing a stronger foundation for sonic detail and user-driven experimentation. Key work included core engine enhancements (multi-grain voices, pointer management, synchronization, channel routing, and buffer handling) and the addition of a graphical slider to control playback rate and pitch via rateRand. Commit activity shows ongoing refinement and SuperCollider integration (RTGrainz.scd). No major bugs were reported this month; stability and performance improvements underpin future feature work. Technologies demonstrated include real-time audio engine development, UI integration, and SuperCollider-based synthesis.
November 2024 — SPRAWL: Delivered significant enhancements to the RTGrainz granular engine and introduced real-time playback controls, establishing a stronger foundation for sonic detail and user-driven experimentation. Key work included core engine enhancements (multi-grain voices, pointer management, synchronization, channel routing, and buffer handling) and the addition of a graphical slider to control playback rate and pitch via rateRand. Commit activity shows ongoing refinement and SuperCollider integration (RTGrainz.scd). No major bugs were reported this month; stability and performance improvements underpin future feature work. Technologies demonstrated include real-time audio engine development, UI integration, and SuperCollider-based synthesis.

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