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Jim Dekker

PROFILE

Jim Dekker

Overall Statistics

Feature vs Bugs

68%Features

Repository Contributions

77Total
Bugs
10
Commits
77
Features
21
Lines of code
53,926
Activity Months5

Work History

January 2026

17 Commits • 4 Features

Jan 1, 2026

Concise monthly summary for Jan 2026 (Netherlands3D/twin). Delivered FPV enhancements, UI controls, measurement tool improvements, and FPV core refactors. Fixed key UI/FPV bugs, introduced null-safety and code quality improvements, enabling a more reliable and user-friendly FPV experience with demonstrable business value.

December 2025

8 Commits • 2 Features

Dec 1, 2025

Month: 2025-12 | Netherlands3D/twin — FPV-focused delivery with two major features and targeted bug fixes. This period emphasized performance and usability improvements to the first-person viewer, enabling smoother navigation and clearer telemetry overlays. These efforts translate to stronger user satisfaction and faster task completion in aerial visualization workflows.

November 2025

34 Commits • 11 Features

Nov 1, 2025

November 2025 — Netherlands3D/twin progressed FPV UX, stability, and UI polish. Implemented FPV visualization enhancements, per-vehicle current speed indicators, and readability improvements, while fixing core controls, autosteer behavior, and setup scripts. Codebase hygiene and balance changes further increased maintainability and business value for faster feature delivery.

October 2025

9 Commits • 1 Features

Oct 1, 2025

October 2025 (Netherlands3D/twin): Delivered focused FPV enhancements to raise realism and usability in the First Person Viewer, with concrete asset and UI improvements, and expanded interaction capabilities. This iteration prioritized asset updates, UI polish, and input/interaction feedback, while maintaining stability and localization readiness.

September 2025

9 Commits • 3 Features

Sep 1, 2025

September 2025 monthly summary for Netherlands3D/twin. Focused on FPV UX and navigation enhancements, movement system improvements, and UX/UI refinements, delivering measurable improvements in user control and measurement workflows. Implemented a series of FPV UI/compass updates, driving mode enhancements, and a UI overhaul that exposes measurement capabilities, all while maintaining code cleanliness and forward-compatibility with future content. Notable stability fixes include camera lock during reset-to-north and FPV compass stability improvements, reflected in updated prefabs and UI assets.

Activity

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Quality Metrics

Correctness90.6%
Maintainability86.2%
Architecture86.2%
Performance86.0%
AI Usage24.6%

Skills & Technologies

Programming Languages

C#UnityYAML

Technical Skills

3D Modeling3D graphics programming3D modelingAnimationAsset ManagementC#C# ScriptingC# programmingC# scriptingEvent HandlingGame DevelopmentUI DesignUI DevelopmentUI designUI/UX Design

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Netherlands3D/twin

Sep 2025 Jan 2026
5 Months active

Languages Used

C#YAMLUnity

Technical Skills

3D modelingC#C# scriptingEvent HandlingGame DevelopmentUI Design

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