

September 2024 focused on stabilizing the Visual Shader Editor’s node layout across display scales in the Redot-Engine. Delivered a targeted bug fix that ensures node positions adjust by the theme base scale, preventing layout drift when the display scale changes. This improves editor reliability, reduces user frustration, and supports smoother shader authoring workflows.
September 2024 focused on stabilizing the Visual Shader Editor’s node layout across display scales in the Redot-Engine. Delivered a targeted bug fix that ensures node positions adjust by the theme base scale, preventing layout drift when the display scale changes. This improves editor reliability, reduces user frustration, and supports smoother shader authoring workflows.
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