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Jiang Yiheng

PROFILE

Jiang Yiheng

Overall Statistics

Feature vs Bugs

0%Features

Repository Contributions

1Total
Bugs
1
Commits
1
Features
0
Lines of code
10
Activity Months1

Work History

September 2024

1 Commits

Sep 1, 2024

September 2024 focused on stabilizing the Visual Shader Editor’s node layout across display scales in the Redot-Engine. Delivered a targeted bug fix that ensures node positions adjust by the theme base scale, preventing layout drift when the display scale changes. This improves editor reliability, reduces user frustration, and supports smoother shader authoring workflows.

Activity

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Quality Metrics

Correctness100.0%
Maintainability80.0%
Architecture80.0%
Performance80.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C++

Technical Skills

C++Game DevelopmentShader Programming

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Redot-Engine/redot-engine

Sep 2024 Sep 2024
1 Month active

Languages Used

C++

Technical Skills

C++Game DevelopmentShader Programming

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