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jjasome11

PROFILE

Jjasome11

During February 2026, Jjasome972 contributed to the SpectralPack/Cryptid repository by focusing on stability and progression pacing within the game. Using Lua scripting and game development expertise, Jjasome972 addressed a critical bug in the White Hole feature, ensuring that level totals could not become negative when levels were removed, which improved the reliability of level management. Additionally, they rebalanced progression by increasing the equilibrium deck unlock requirement to 100 jokers, tightening early-game pacing and enhancing the challenge for players. The work demonstrated a thoughtful approach to both bug resolution and feature tuning, reflecting a solid understanding of Lua and gameplay systems.

Overall Statistics

Feature vs Bugs

50%Features

Repository Contributions

2Total
Bugs
1
Commits
2
Features
1
Lines of code
3
Activity Months1

Work History

February 2026

2 Commits • 1 Features

Feb 1, 2026

February 2026 monthly summary for SpectralPack/Cryptid. Focused on stability improvements and progression pacing. Delivered a critical bug fix in the White Hole feature to prevent negative level totals when removing levels, and completed a major progression-balancing change by increasing the equilibrium deck unlock to 100 jokers to tighten early-game pacing and challenge.

Activity

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Quality Metrics

Correctness100.0%
Maintainability100.0%
Architecture100.0%
Performance100.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

Lua

Technical Skills

Lua scriptinggame development

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

SpectralPack/Cryptid

Feb 2026 Feb 2026
1 Month active

Languages Used

Lua

Technical Skills

Lua scriptinggame development