
Worked on stabilizing slate rendering in the ynput/ayon-nuke repository by addressing a bug that affected frame-range handling during slate extraction. Used Python scripting and Nuke to temporarily disable the write node’s frame-range limit, allowing slate frames to render correctly regardless of the sequence’s defined range, and then restored the original limit after rendering to maintain sequence integrity. This targeted fix improved the reliability of slate rendering across varied sequence ranges, reducing the need for manual intervention and re-runs. The work focused on enhancing pipeline stability and minimizing support overhead for slate-related deliverables within publishing tools workflows.
In March 2025, I focused on stabilizing slate rendering within the ynput/ayon-nuke pipeline. Delivered a targeted bug fix to disable the write node's frame-range limit during slate extraction, ensuring slate renders correctly regardless of the sequence's range, and then restored the limit post-render. This change is tracked in commit 2c870893f402b8e6c816c5f84bf5e06bde6ccdfb. Result: increased reliability of slate rendering across varied sequences, reducing re-runs and manual intervention.
In March 2025, I focused on stabilizing slate rendering within the ynput/ayon-nuke pipeline. Delivered a targeted bug fix to disable the write node's frame-range limit during slate extraction, ensuring slate renders correctly regardless of the sequence's range, and then restored the limit post-render. This change is tracked in commit 2c870893f402b8e6c816c5f84bf5e06bde6ccdfb. Result: increased reliability of slate rendering across varied sequences, reducing re-runs and manual intervention.

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