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Amaimono

PROFILE

Amaimono

During November 2024, K023g0048 developed core gameplay and AI features for the ONEngine repository, focusing on C++ and ImGui. They implemented a scoring-based enemy behavior system using behavior trees and refactored state management to improve AI decision-making and maintainability. Their work introduced player avoidance and dash mechanics with invincibility frames, supported by expanded debug tools for real-time parameter tuning. K023g0048 also launched a weak attack combo system, enhancing combat depth and balance. By resolving dependency and UI layout issues, they improved developer workflow and stability. The work demonstrated depth in behavioral programming, debugging, and object-oriented design.

Overall Statistics

Feature vs Bugs

60%Features

Repository Contributions

8Total
Bugs
2
Commits
8
Features
3
Lines of code
1,057
Activity Months1

Your Network

4 people

Same Organization

@g.neec.ac.jp
2

Shared Repositories

2

Work History

November 2024

8 Commits • 3 Features

Nov 1, 2024

November 2024 performance summary for ONEngine: Delivered AI and combat features with robust debugging and UI improvements, while stabilizing dependencies to reduce merge-related risk. Key features shipped include a scoring-based enemy behavior system with refactored state management, and new player avoidance/dash mechanics, all supported by expanded debug interfaces. A weak attack combo system with debug support was introduced to aid balancing. Also fixed critical UI/function-name issues that improved the developer workflow. Overall, these efforts enhanced gameplay realism and responsiveness, accelerated iteration, and strengthened release quality.

Activity

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Quality Metrics

Correctness81.2%
Maintainability80.0%
Architecture76.2%
Performance77.6%
AI Usage20.0%

Skills & Technologies

Programming Languages

C++INIImGui

Technical Skills

Behavior TreesBehavioral ProgrammingC++C++ DevelopmentDebuggingDebugging ToolsGame DevelopmentObject-Oriented ProgrammingState MachineUI Layout

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

OonoYouji/ONEngine

Nov 2024 Nov 2024
1 Month active

Languages Used

C++INIImGui

Technical Skills

Behavior TreesBehavioral ProgrammingC++C++ DevelopmentDebuggingDebugging Tools

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