
Developed real-time scoring and player-tracking features for the gtiosclub/iPlay repository, focusing on enhancing the in-game experience through responsive UI and robust data handling. Built a TimerView to display elapsed time and update player points live, and extended the Player data model to include username, avatar, and points, with initializers supporting real-time data flows. Introduced a ScoreboardScreen that presents a dynamic leaderboard with avatars, usernames, points, and rank, and incorporated preview data to streamline testing and demonstrations. Leveraged Swift, SwiftUI, and MultipeerConnectivity to deliver these features, enabling accurate live scoring and faster iteration for both players and observers.
February 2025 — Delivered real-time scoring and player-tracking UI for gtiosclub/iPlay, including a TimerView for elapsed time, enhanced Player data (username, avatar, points) with supportive initializers for real-time data flow, and a ScoreboardScreen (leaderboard) with avatars, usernames, points, and rank. Added preview/test data to accelerate QA and demonstrations. These changes enable accurate live scoring, faster iteration, and a more engaging in-game experience for players and observers.
February 2025 — Delivered real-time scoring and player-tracking UI for gtiosclub/iPlay, including a TimerView for elapsed time, enhanced Player data (username, avatar, points) with supportive initializers for real-time data flow, and a ScoreboardScreen (leaderboard) with avatars, usernames, points, and rank. Added preview/test data to accelerate QA and demonstrations. These changes enable accurate live scoring, faster iteration, and a more engaging in-game experience for players and observers.

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