EXCEEDS logo
Exceeds
Kaya van Vliet

PROFILE

Kaya Van Vliet

Over five months, contributed to the jackstenglein/chess-dojo and chess-dojo-scheduler repositories by delivering 21 features and resolving key bugs across full stack systems. Developed and enhanced chess drills, admin tooling, and notification systems, applying TypeScript, React, and AWS Lambda to build event-driven architectures and robust UI/UX improvements. Implemented dynamic data aggregation, rating systems, and Discord API integrations to streamline user workflows and engagement. Focused on reliability through comprehensive unit testing and error handling, while introducing configurable viewer settings and billing enhancements. The work emphasized maintainability, cross-component refactoring, and test coverage, resulting in improved platform usability and operational efficiency.

Overall Statistics

Feature vs Bugs

91%Features

Repository Contributions

25Total
Bugs
2
Commits
25
Features
21
Lines of code
7,964
Activity Months5

Work History

June 2026

4 Commits • 3 Features

Jun 1, 2026

June 2026 monthly summary for jackstenglein/chess-dojo: Focused on delivering core features that streamline workflows, improve billing self-serve capabilities, and enhance PGN rendering controls, while ensuring reliability with targeted fixes. The month covered four key deliverables across the repository, with attention to business value, developer experience, and test coverage.

May 2026

7 Commits • 7 Features

May 1, 2026

May 2026 monthly summary for jackstenglein/chess-dojo: Key features delivered, major bug fixes, overall impact, and technologies demonstrated. 1. Key features delivered - Graduation listing game count aggregation: dynamically counts games played by recent graduates, adds an aggregation method by username/date range, and introduces a test suite for correctness and edge cases. Commit fd7dbcae0ecd2f827627ad01865b23c96ea60ba3 (fix(#2286): count recent graduate games dynamically (#2288)). - Rating systems editor enhancements: improved visibility and usability, supports adding/managing rating systems, with tests for visibility helpers, hiding blank systems, and rendering the preferred rating system first. Commit 884643564ef838ee5b943c128bc5b95db82de127 (feat(#2300): Improve design of rating systems editor (#2313)). - Mate-in-one drill rating system: introduces computed ratings, personal best tracking, and a pause feature; includes refactoring for rating display and code quality improvements. Commit 3f15d40ff4b4eab52448226582842adff1896e4a (feat(#2195): mate in one ratings (#2234)). - Game review signup notification system: adds a Discord notification system for senseis when users sign up for game and profile reviews; new notification types, event handling, messaging logic, and tests. Commit f19ce0a572b39e2062c3ecc6cba94e02c617b40a (feat(#2310): add discord notification for game review signup (#2328)). - Chessboard coordinates viewer setting: adds a viewer setting to control the displayed size of coordinates on the chessboard; includes CSS variables and UI element for size customization. Commit dc47bf138b36d0945c2598c0c576a84b32c9feb8 (feat(#2320): add new viewer setting for coordinate size (#2329)). 2. Major bugs fixed - Graduate game count dynamic counting fix: corrected dynamic aggregation logic for graduation game counts in listings (commit fd7dbcae0ecd2f827627ad01865b23c96ea60ba3). - SwitchCohortPrompt UX: ensured the prompt shows the actual cohort, improving accuracy of user-facing information (commit dd1f10ba34ea6e448cf3b1e970366be040f919b7). - Exam ratings minimum: enforced non-negative exam ratings, with cross-component refactor usage (commit 61643fb445af613711756231dab80fab2a0d7cbb). 3. Overall impact and accomplishments - Improved data accuracy and user trust through dynamic, edge-case-aware aggregation for graduation game counts and robust rating-display across editors and drills. The new Discord notification flow reduces manual monitoring for senseis and enhances engagement by notifying signups in real time. UI/UX improvements in cohort prompts and coordinate-size settings deliver a smoother, more intuitive user experience. These changes collectively enhance engagement, data integrity, and maintainability with targeted tests validating correctness and edge cases. 4. Technologies/skills demonstrated - Frontend/UX enhancements: dynamic data aggregation, UI visibility improvements, coordinate size settings via CSS variables. - Rating systems discipline: multi-system editors, computed ratings, non-negative constraints, and personal best tracking. - Event-driven notifications: Discord integration for signup alerts, with testing. - Testing and quality: added dedicated test suites for new features and edge cases; ongoing refactoring for maintainability. - Cross-component refactoring and design improvements across features.

April 2026

3 Commits • 3 Features

Apr 1, 2026

April 2026 performance highlights for jackstenglein/chess-dojo-scheduler: delivered end-to-end chess drills, enhanced rating fairness and user safety, and strengthened reliability with testing and error handling. Key features added, critical bugs fixed, and cross-team collaboration enabled deeper analytics and future-proofing of the platform.

March 2026

10 Commits • 7 Features

Mar 1, 2026

March 2026 monthly summary for jackstenglein/chess-dojo-scheduler: delivered substantial admin tooling, learning drills, and navigation improvements; expanded test coverage to boost reliability; introduced persistence and deep-linking features to enhance user engagement and operational efficiency. Business value: faster admin reviews, more reliable live-class views, richer graduate data, and a more engaging learning experience across drills and puzzles.

February 2026

1 Commits • 1 Features

Feb 1, 2026

February 2026 (2026-02) — Key feature delivered: Folder Icons: Recursive Game Count Badge. Implemented a badge on folder icons that displays the number of games visible within a folder and all subdirectories, improving navigation and planning for scheduling. Commit reference: 19741621a53c29ba03a69dfe5abf4843ca679f7c (message: feat(#1889): show recursive game count badge on folder icons (#1977)). Major bugs fixed: None documented for this month. Overall impact and accomplishments: The feature enhances content visibility and navigation efficiency, reducing time to locate games and improving scheduling decisions. This supports higher user engagement and better planning workflows. Technologies/skills demonstrated: Frontend UI enhancement, recursion-based counting logic, integration with existing folder icon components, and solid Git-based collaboration (traceability to issues #1889 and PR #1977).

Activity

Loading activity data...

Quality Metrics

Correctness95.6%
Maintainability81.2%
Architecture82.0%
Performance80.8%
AI Usage26.4%

Skills & Technologies

Programming Languages

CSSGoHTMLJavaScriptTypeScriptYAML

Technical Skills

API developmentAWSAWS LambdaChess ProgrammingDiscord APIDiscord API integrationDynamoDBFrontend DevelopmentGoJavaScriptNodeNode.jsReactSQSTypeScript

Repositories Contributed To

2 repos

Overview of all repositories you've contributed to across your timeline

jackstenglein/chess-dojo-scheduler

Feb 2026 Apr 2026
3 Months active

Languages Used

TypeScriptGoJavaScriptYAML

Technical Skills

Reactfront end developmentfull stack developmentAPI developmentAWSDiscord API

jackstenglein/chess-dojo

May 2026 Jun 2026
2 Months active

Languages Used

CSSGoJavaScriptTypeScriptHTML

Technical Skills

API developmentAWSAWS LambdaDiscord API integrationNode.jsReact