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KayenEQ

PROFILE

Kayeneq

Kayen enhanced the spell resistance mechanics in the EQEmu/Server repository, focusing on backend development and combat systems using C++. He implemented a multi-check resist system that allows multiple resistance checks per spell effect, refactored the core resistance calculation logic, and integrated item and alternate advancement bonuses into spell resistances. Additionally, Kayen clarified pet fear resistance behavior and fixed a bug ensuring unresistable spells bypass resistance checks, aligning the server with live game expectations. These changes improved the accuracy and maintainability of the spell system, reduced edge-case inconsistencies, and established a solid foundation for future balance and quality assurance efforts.

Overall Statistics

Feature vs Bugs

50%Features

Repository Contributions

3Total
Bugs
1
Commits
3
Features
1
Lines of code
91
Activity Months1

Work History

April 2025

3 Commits • 1 Features

Apr 1, 2025

April 2025 monthly summary for EQEmu/Server: Focused on enhancing spell resistance mechanics, fixing unresistable spell handling, and strengthening alignment with live behavior. Delivered multi-check resist system, refactoring of GetSpellEffectResistChance to TrySpellEffectResist, and integration of item and AA bonuses into spell resistances, along with clarifications on fear resistance behavior for pets. Fixed unresistable spell bypass to match live server expectations, improving spell mechanics accuracy and player experience. These changes reduce edge-case inconsistencies, improve maintainability, and prepare groundwork for future balance passes.

Activity

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Quality Metrics

Correctness93.4%
Maintainability86.6%
Architecture86.6%
Performance86.6%
AI Usage20.0%

Skills & Technologies

Programming Languages

C++

Technical Skills

Backend DevelopmentC++Combat MechanicsGame DevelopmentSpell System

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

EQEmu/Server

Apr 2025 Apr 2025
1 Month active

Languages Used

C++

Technical Skills

Backend DevelopmentC++Combat MechanicsGame DevelopmentSpell System

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