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Kermit

PROFILE

Kermit

Kermit Liu enhanced the OHOS touch input system for the KuiklyUI rendering engine, focusing on accurate event processing within non-fullscreen containers. Using C++ and leveraging expertise in touch event handling and UI development, Kermit introduced a method to retrieve a container’s position within the window, enabling more precise touch coordinate calculations. This update addressed previous inaccuracies in touch event mapping, particularly for complex layouts, and improved the reliability of user interactions in OHOS environments. All changes were delivered in the Tencent-TDS/KuiklyUI repository, reflecting a targeted, in-depth approach to refining input handling and layout responsiveness for end users.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

1Total
Bugs
0
Commits
1
Features
1
Lines of code
54
Activity Months1

Work History

December 2025

1 Commits • 1 Features

Dec 1, 2025

Month: 2025-12. Focused on stabilizing and enhancing OHOS touch input for the KuiklyUI rendering engine. Delivered precise touch coordinate handling for non-fullscreen containers and introduced an API to retrieve a container's position in the window, enabling more accurate event processing and layout interactions. These changes improve input reliability and overall user experience in OHOS environments.

Activity

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Quality Metrics

Correctness100.0%
Maintainability80.0%
Architecture80.0%
Performance80.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C++

Technical Skills

C++Touch Event HandlingUI Development

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Tencent-TDS/KuiklyUI

Dec 2025 Dec 2025
1 Month active

Languages Used

C++

Technical Skills

C++Touch Event HandlingUI Development