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Michał Kiełczykowski

PROFILE

Michał Kiełczykowski

Worked on the tier4/AWSIM repository to enhance core traffic navigation features within a simulation environment. Refactored traffic utility logic by centralizing functions into RandomTrafficUtils, improving maintainability and consistency across the codebase. Extended distance calculations for NPC vehicles to include intersections, traffic lights, and next-lane routing, which improved lane-following accuracy and stop-line detection. Addressed a critical bug related to function invocation for traffic light distance, ensuring correct stop-line calculations. Applied linting and code cleanup to align with project standards. Utilized C#, Unity, and software design principles to deliver more realistic and reliable traffic simulation for future development.

Overall Statistics

Feature vs Bugs

67%Features

Repository Contributions

8Total
Bugs
1
Commits
8
Features
2
Lines of code
337
Activity Months1

Work History

December 2024

8 Commits • 2 Features

Dec 1, 2024

2024-12 monthly summary for tier4/AWSIM: Delivered core traffic navigation enhancements; refactored traffic utilities into RandomTrafficUtils and extended distance calculations to intersections, traffic lights, and next-lane routing; fixed critical function invocation issues and tightened code quality with linting. These changes improved NPC lane-following accuracy, stop-line detection, and overall simulation reliability, enabling more realistic traffic behavior and easier future maintenance.

Activity

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Quality Metrics

Correctness93.8%
Maintainability98.8%
Architecture92.6%
Performance87.6%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#

Technical Skills

Bug FixC#Code ClarityCode CleanupCode FormattingCode RefactoringGame DevelopmentLintingRefactoringSimulationSoftware DesignUnityUnity Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

tier4/AWSIM

Dec 2024 Dec 2024
1 Month active

Languages Used

C#

Technical Skills

Bug FixC#Code ClarityCode CleanupCode FormattingCode Refactoring