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GuardKim

PROFILE

Guardkim

Kyeongho Kim developed core multiplayer and gameplay systems for the TrollsBrigade/CRAVANT-Proto repository, focusing on scalable matchmaking, robust bot integration, and seamless scene transitions. Leveraging Unity, C#, and Photon Networking, Kim implemented features such as multi-queue matchmaking with party support, asynchronous scene loading, and dynamic UI for team-based play. He integrated Firebase authentication for user management and built automated testing scaffolding to support rapid iteration. Kim’s work included AI behavior trees for bots, real-time damage feedback, and asset management, addressing over 50 bugs and features in two months. The result was a stable, testable foundation for ongoing multiplayer development.

Overall Statistics

Feature vs Bugs

48%Features

Repository Contributions

145Total
Bugs
57
Commits
145
Features
53
Lines of code
2,068,809
Activity Months2

Your Network

3 people

Work History

August 2025

88 Commits • 25 Features

Aug 1, 2025

Concise monthly summary for TrollsBrigade/CRAVANT-Proto (August 2025). Focused on delivering core gameplay features, stabilizing UI and systems, and enabling smoother scene transitions for beta testing and future live ops.

July 2025

57 Commits • 28 Features

Jul 1, 2025

July 2025 monthly performance review for TrollsBrigade/CRAVANT-Proto: Delivered foundational multiplayer infrastructure and a broad set of gameplay and UI features for a scalable, user-focused launch. Focus areas included multiplayer matchmaking, lobby stability, and in-game UI for team-based play, with a strong emphasis on automation, testing, and code quality to reduce release risk and accelerate future iterations.

Activity

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Quality Metrics

Correctness80.8%
Maintainability80.4%
Architecture74.8%
Performance71.2%
AI Usage21.2%

Skills & Technologies

Programming Languages

C#JSONMetaUnityUnity AssetUnity PrefabUnity SceneUnity Scene Description Language (YAML)UnityScriptYAML

Technical Skills

3D Modeling3D Modeling IntegrationAIAI Behavior TreesAI Bot ImplementationAI DevelopmentAI IntegrationAI NavigationAI ProgrammingAccount ManagementAnimationAnimation EventsAsset IntegrationAsset ManagementAsynchronous Scene Loading

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

TrollsBrigade/CRAVANT-Proto

Jul 2025 Aug 2025
2 Months active

Languages Used

C#UnityUnity AssetUnity PrefabUnity SceneUnity Scene Description Language (YAML)UnityScriptYAML

Technical Skills

AIAI ProgrammingAccount ManagementAsset ManagementAutomated TestingBackend Development

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