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Connor Huffine

PROFILE

Connor Huffine

Over several months, contributed to the space-wizards/space-station-14 and related repositories by delivering gameplay features, system refactors, and targeted bug fixes that improved player experience and code maintainability. Work included backend development in C# and YAML, such as refining entity systems, enhancing configuration management, and implementing event-driven mechanics for game balance and reliability. Addressed issues in localization, asset management, and CI/CD pipelines, while also improving documentation and test coverage. Focused on clarity and maintainability, changes ranged from gameplay tuning and UI enhancements to serialization reliability and data modeling, supporting both immediate gameplay improvements and long-term project scalability.

Overall Statistics

Feature vs Bugs

76%Features

Repository Contributions

30Total
Bugs
6
Commits
30
Features
19
Lines of code
973
Activity Months6

Work History

May 2026

4 Commits • 2 Features

May 1, 2026

May 2026 performance snapshot for space-wizards/space-station-14: Delivered targeted features and reliability improvements that reduce player friction, improve rendering fidelity, and streamline CI/CD, with robust tests and documentation to support long-term maintenance.

February 2026

3 Commits • 3 Features

Feb 1, 2026

February 2026 (2026-02) Summary for space-wizards/space-station-14 focused on clarity, correctness, and visual consistency across chemistry and item systems. Delivered three targeted changes that enhance gameplay reliability and maintainability, with clear commit traceability and impact on player experience.

January 2026

5 Commits • 4 Features

Jan 1, 2026

January 2026 performance highlights across three repos (space-syndicate/space-station-14, space-wizards/docs, space-wizards/space-station-14). Delivered features and fixes that improve gameplay balance, debugging, and editor usability, with strong traceability to commits. Key features and fixes: - Ninja Bomb Placement Mechanics: whitelist-based anchoring to walls/windows, updated guidebook for clarity; enhances strategic placement. Commit: b267bad9901b951349465c32a4e1df6ab2bd3945. - DamageModifyEvent: Added origin member to track damage sources, improving event handling and debugging for damage-related mechanics. Commit: a9b953cdfe7cb695cf5ea93ea3d5ccf05b3ca3ff. - Cancer Mice Radiation Hazard Tuning: Adjusted radiation intensity and slope to increase danger and challenge. Commit: aa8a61b6aefbdf2fe5246e31909fd882ae027258. - Editor Tile Placement UI Enhancement: Introduced EditorHidden in ContentTileDefinition to declutter the tile placement editor. Commit: e6dedb87a64a91d47e01c633cfffdb33c607b629. - Documentation: Additional Notes header typo corrected for readability. Commit: 3ecab7927b826aca7648a30a8618d60f380f79f4.

December 2025

5 Commits • 3 Features

Dec 1, 2025

December 2025 performance snapshot for DinnerCalzone/imp-station-14: Delivered a focused set of gameplay enhancements and stability fixes that improve balance, safety, and UX, while updating licensing/asset management practices.

November 2025

7 Commits • 3 Features

Nov 1, 2025

November 2025 monthly summary for DinnerCalzone/imp-station-14. Focused on code quality, UX, and data/config cleanliness to reduce maintainer burden and improve player guidance. Key outcomes include elimination of test/build warnings, removal of an unused dependency, simplification of implanter cleaning instructions, and cleanup of roundstart/config data for accuracy.

October 2025

6 Commits • 4 Features

Oct 1, 2025

October 2025 performance summary for two Space Station 14 repositories. Delivered key gameplay features, critical fixes to localization, and reinforced round-start rules, enhancing player experience, game balance, and maintainability. Work spanned cross-repo coordination, configuration-driven changes, and targeted refactors to support future feature ramp-up across both projects.

Activity

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Quality Metrics

Correctness94.4%
Maintainability93.4%
Architecture93.0%
Performance92.6%
AI Usage20.6%

Skills & Technologies

Programming Languages

C#FTLMarkdownNoneTOMLXMLYAMLftl

Technical Skills

Backend DevelopmentC#C# developmentC# programmingConfiguration ManagementContinuous IntegrationDevOpsEntity Component SystemGame DevelopmentLevel DesignLocalizationSystem DesignXMLYAMLYAML configuration

Repositories Contributed To

4 repos

Overview of all repositories you've contributed to across your timeline

DinnerCalzone/imp-station-14

Nov 2025 Dec 2025
2 Months active

Languages Used

C#FTLYAMLNone

Technical Skills

C#C# developmentC# programmingYAMLbackend developmentconfiguration management

space-wizards/space-station-14

Oct 2025 May 2026
4 Months active

Languages Used

YAMLC#TOML

Technical Skills

Configuration ManagementGame DevelopmentC# programminggame developmentsoftware designYAML configuration

space-syndicate/space-station-14

Oct 2025 Jan 2026
2 Months active

Languages Used

C#YAMLftlXML

Technical Skills

Backend DevelopmentConfiguration ManagementEntity Component SystemGame DevelopmentLevel DesignLocalization

space-wizards/docs

Jan 2026 Jan 2026
1 Month active

Languages Used

Markdown

Technical Skills

documentationtechnical writing