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laikrai

PROFILE

Laikrai

Contributed to EnhancedNetwork/TownofHost-Enhanced by developing new gameplay features and improving backend stability using C#, Unity, and configuration management. Delivered the Shocker role, a neutral killing class with integrated win conditions and a unique shock ability, while refactoring state management and enhancing post-meeting synchronization to reduce deployment risks. Established groundwork for future role expansion and addressed edge-case failures through targeted balance updates. In a subsequent release, implemented configurable Jackal sidekick recruitment controls, including UI and configuration support for recruitment toggles, which improved gameplay customization and policy enforcement. All work emphasized maintainability, extensibility, and robust role-based game mechanics.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

12Total
Bugs
0
Commits
12
Features
2
Lines of code
447
Activity Months2

Your Network

8 people

Work History

January 2025

2 Commits • 1 Features

Jan 1, 2025

January 2025 summary for EnhancedNetwork/TownofHost-Enhanced. Delivered configurable Jackal sidekick recruitment controls and UI/config support for the CanRecruitSidekick toggle on the sidekick’s kill capability. This included two commits (873efde4fdb445a559c0b1890ba24daf9d8e3de7 and dd045e3ff18afd269b66336cb45cd51cc6ff0996) to implement recruitment options and related fixes. Business value centers on improved gameplay configurability, policy enforcement, and reduced risk of misconfiguration, with maintainable UI/config coupling laying groundwork for future enhancements.

November 2024

10 Commits • 1 Features

Nov 1, 2024

Month: 2024-11 — Delivered the Shocker role as a new neutral killing class with a shock ability, integrated into win conditions, and established groundwork for a future Winner Role. Implemented core gameplay mechanics, improved state management, and stabilized post-meeting synchronization. Completed initialization fixes and targeted balance updates, along with focused bug patches to prevent edge-case failures. These changes enhance gameplay variety, stability, and maintainability, delivering measurable business value through richer gameplay and reduced risk of deployment issues.

Activity

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Quality Metrics

Correctness75.0%
Maintainability76.6%
Architecture70.8%
Performance69.2%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#

Technical Skills

Among Us ModdingBackend DevelopmentC#C# DevelopmentConfiguration ManagementGame DevelopmentRefactoringRole-Playing Game MechanicsRole-based Game MechanicsUnityUnity Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

EnhancedNetwork/TownofHost-Enhanced

Nov 2024 Jan 2025
2 Months active

Languages Used

C#

Technical Skills

Among Us ModdingBackend DevelopmentC#C# DevelopmentGame DevelopmentRefactoring