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lastPechkin

PROFILE

Lastpechkin

Mikhail Evlyutov developed and maintained map systems for the AdventureTimeSS14/space_station_ADT and space-syndicate/space-station-14 repositories, focusing on asset integration, configuration management, and data structure optimization. Over 14 months, he delivered new map features, refactored entity definitions, and resolved bugs affecting gameplay reliability and visual fidelity. Using YAML and related configuration languages, Mikhail reorganized map data, improved UID management, and enhanced interactivity through entity placement and environment design. His work emphasized commit-driven development, traceable changes, and cross-map data consistency, resulting in more maintainable codebases, streamlined asset pipelines, and scalable foundations for future gameplay and environment-driven features.

Overall Statistics

Feature vs Bugs

60%Features

Repository Contributions

61Total
Bugs
12
Commits
61
Features
18
Lines of code
9,427,052
Activity Months14

Work History

December 2025

1 Commits • 1 Features

Dec 1, 2025

2025-12 Monthly Summary: Delivered the Gas System Refactor and Entity Cleanup for space-station-14, migrating gas handling from a list-based model to a dictionary-based model; updated map configuration and entity definitions; and removed unused entities to streamline the codebase and improve clarity. This refactor—coupled with the cleanup—reduces maintenance burden, enhances lookup efficiency, and lays the groundwork for safer, more scalable gas-related features. No major bugs reported in the provided data; the month’s work emphasizes architectural clarity and future performance potential.

November 2025

1 Commits • 1 Features

Nov 1, 2025

November 2025 monthly summary for space-syndicate/space-station-14: Delivered a feature to enhance map configuration and entity definitions, improving gameplay and environmental interactions. The work centers on a focused map update commit enabling faster iteration and more reliable tuning. No major bugs were explicitly reported in the provided data. Overall impact includes improved player experience, greater flexibility for map designers, and a solid foundation for upcoming dynamic environments. Demonstrated skills include map configuration, entity modeling, and Git-based release workflows, translating to tangible business value and scalable technical capabilities.

September 2025

2 Commits

Sep 1, 2025

Monthly summary for 2025-09: Focused on map data integrity fixes and configuration corrections in space-station-14 to improve reliability and map interpretation. Deliveries were scoped to fix critical data-related issues, with changes traceable via commits and aligned with ongoing stability initiatives.

August 2025

5 Commits • 1 Features

Aug 1, 2025

August 2025: Space Syndicate - Space Station 14 map subsystem refresh and visual fixes. Delivered a major Global Map Data Refactor with entity reorganization and UID updates, plus CentCom map changes to support robust entity management and future gameplay. Fixed map rendering and visuals across maps to resolve transforms, parallax, and tile/entity configuration issues, ensuring map fidelity. Resulted in higher data integrity, stable rendering, and a smoother player experience across maps.

July 2025

10 Commits • 1 Features

Jul 1, 2025

July 2025 — AdventureTimeSS14/space_station_ADT: Delivered core map-system enhancements with strong cross-map data integrity and stability plus targeted fixes that heighten emergency-response readiness and in-game consistency. Key features: Corvax shuttle maps now include DeviceNetwork integration (Wireless device ID and ShuttleTimer frequency) with new syndi_sydr.yml and updated corvax_avrite.yml tile data and entity positions. Major bugs fixed: Astra map integrity and alignment fixes (UID references and transforms) and a global map data refactor with UID renumbering across Astra, Avrite, and Outpost to ensure data integrity across maps. Stabilization work: minor YAML cleanup and revert of genpop-related changes. Overall impact: improved map accuracy, reduced risk of misalignment across maps, and a firmer foundation for future features and live-ops improvements. Technologies/skills demonstrated: YAML-driven map configuration, UID management, map transforms, and cross-map data synchronization, with emphasis on documenting changes and maintaining data integrity across multiple maps.

June 2025

6 Commits • 2 Features

Jun 1, 2025

June 2025 focused on stabilizing and enriching the AdventureTimeSS14 space_station_ADT maps through targeted cleanup, balance tuning, and interactivity enhancements. The changes reduce maintenance overhead, improve player flow, and provide a stronger foundation for future map iterations.

May 2025

7 Commits • 1 Features

May 1, 2025

May 2025 monthly summary for AdventureTimeSS14/space_station_ADT. Delivered feature-rich map expansion, data hygiene improvements, and a rendering consistency fix, enabling richer environmental storytelling, reliable asset references, and stable visuals for gameplay.

April 2025

6 Commits • 2 Features

Apr 1, 2025

April 2025: Delivered critical map data fixes and expanded map content for space_station_ADT, focusing on reliability, data integrity, and gameplay expansion. Key outcomes include bug fix for Corvax Delta map data, introduction and enhancement of CentComm and Chloris Station maps, and structural integrity updates plus Brigmedic role additions across maps. This improved loading consistency, supports new gameplay scenarios, and demonstrates strong data-management and collaboration across maps.

March 2025

2 Commits • 2 Features

Mar 1, 2025

March 2025 achievements for AdventureTimeSS14/space_station_ADT focused on map asset integrity and enrichment of in-game environments. Delivered two major features: (1) Astra Map Asset Refactor and UID Reorganization to restructure map entities, update UIDs, and add new entities for future content; and (2) Expanded Interactive Environment with Signs and Map Enhancements, introducing SignAi, SignAnomaly, SignBridge, and related decorators to boost interactivity and atmosphere. No critical bugs fixed this month; stability improved through refactors and clean commits. These changes streamline asset management, enable faster content creation, and broaden gameplay possibilities.

February 2025

5 Commits • 1 Features

Feb 1, 2025

February 2025 monthly summary for AdventureTimeSS14/space_station_ADT focusing on map delivery, bug fixes, and technical execution. Delivered notable features and data corrections across Astra and Corvax maps, with clear business value through improved gameplay accuracy, interactivity, and rendering fidelity. The work demonstrates robust commit-driven development, cross-map data validation, and incremental polish to support ongoing feature work.

January 2025

4 Commits • 2 Features

Jan 1, 2025

January 2025 performance summary for AdventureTimeSS14/space_station_ADT: Delivered two targeted map improvements with a focus on visual fidelity, interaction quality, and seasonal readiness. Astra Map Content Refresh reverts New Year decorations, adds new tiles and entities for enhanced visuals and interactions, and fixes an incorrect proto reference. Terminal Map Refinement and Environment Enhancements refactors key map entities (airlocks, chairs, pipes) to improve environment quality and object interactions. All work landed with explicit commits, establishing stronger code hygiene and easier future maintenance.

December 2024

5 Commits • 1 Features

Dec 1, 2024

December 2024 monthly summary for AdventureTimeSS14/space_station_ADT. Delivered Astra/Map enhancements across Astra and CentCom, expanding floor tile variety, new map entities and decals, and data refinements to improve visual diversity, interactivity, and overall gameplay. Implemented Astra map hotfix to adjust entity properties and configurations, resolving gameplay mechanics and environmental parameter issues (ticket #2870). These changes improve player experience, map consistency, and data quality while maintaining release discipline and traceability.

November 2024

6 Commits • 3 Features

Nov 1, 2024

2024-11 Monthly Summary for AdventureTimeSS14/space_station_ADT: Delivered key map enhancements across Astra, Corvax CentCom, and ERT/Salvage Shuttle, improving gameplay clarity, visual polish, and map reliability. Achievements include corrected entity placements, UID consistency, richer tile sets, and new map entities. These changes enhance player experience, reduce post-release bugs, and establish a scalable foundation for future content.

October 2024

1 Commits

Oct 1, 2024

2024-10 Monthly Summary for AdventureTimeSS14/space_station_ADT focusing on Astra Map Stability and Access Control Hotfix. This month delivered targeted map stability improvements and refined access control logic to reduce map-related defects and improve secure access flows, enhancing overall gameplay reliability and operator confidence.

Activity

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Quality Metrics

Correctness83.4%
Maintainability83.2%
Architecture81.6%
Performance75.4%
AI Usage20.6%

Skills & Technologies

Programming Languages

YAMLftlyamlyml

Technical Skills

Asset IntegrationAsset ManagementAsset OrganizationAsset PlacementConfigurationConfiguration ManagementData ConfigurationData ManagementEntity Component SystemEntity ManagementGame Asset IntegrationGame DevelopmentLevel DesignLocalizationMap Data Editing

Repositories Contributed To

2 repos

Overview of all repositories you've contributed to across your timeline

AdventureTimeSS14/space_station_ADT

Oct 2024 Jul 2025
10 Months active

Languages Used

YAMLftlymlyaml

Technical Skills

Game DevelopmentLevel DesignAsset IntegrationAsset ManagementLocalizationMap Editing

space-syndicate/space-station-14

Aug 2025 Dec 2025
4 Months active

Languages Used

YAMLyml

Technical Skills

Configuration ManagementData ManagementGame DevelopmentLevel DesignMap EditingYAML