

December 2025: OpenHUTB/nn delivered end-to-end HCI and simulation improvements, with a clear emphasis on business value and developer experience. Key features delivered include Finger Tracking HCI integration with ROS2 and MuJoCo for real-time interaction, plus MediaPipe-based gesture mapping and a ROS launch for joint-angle publish/subscribe; Driving/Robotic Arm Simulation enhancements introducing new MuJoCo model files and configuration, along with UI improvements such as random panel color refresh and a reorganized README structure; and a Task Reward System with dependencies management and a requirements.txt to streamline setup. Major bugs fixed include stabilizing the ROS2 data pipeline, correcting perception/data module flow, and cleaning up binaries to reduce startup drift. Overall impact: higher-fidelity human-robot interaction, faster iteration cycles, and cleaner deployment/build processes. Technologies/skills demonstrated: ROS2, MuJoCo, C++, MediaPipe integration, ROS launch/configs, and UI/UX improvements, with a focus on robust data flows and measurable business value.
December 2025: OpenHUTB/nn delivered end-to-end HCI and simulation improvements, with a clear emphasis on business value and developer experience. Key features delivered include Finger Tracking HCI integration with ROS2 and MuJoCo for real-time interaction, plus MediaPipe-based gesture mapping and a ROS launch for joint-angle publish/subscribe; Driving/Robotic Arm Simulation enhancements introducing new MuJoCo model files and configuration, along with UI improvements such as random panel color refresh and a reorganized README structure; and a Task Reward System with dependencies management and a requirements.txt to streamline setup. Major bugs fixed include stabilizing the ROS2 data pipeline, correcting perception/data module flow, and cleaning up binaries to reduce startup drift. Overall impact: higher-fidelity human-robot interaction, faster iteration cycles, and cleaner deployment/build processes. Technologies/skills demonstrated: ROS2, MuJoCo, C++, MediaPipe integration, ROS launch/configs, and UI/UX improvements, with a focus on robust data flows and measurable business value.
November 2025 (OpenHUTB/nn): Delivered gesture-based finger-tracking enhancement with ROS2 data publishing for hand pose estimation in a robotic ball-interaction task. Implemented MediaPipe-based gesture tracking, added a hand-tracking perception module, updated simulation to support joint-angle data flow, and established ROS2 publishing/subscribing for joint angles. Created a ROS2 launch to stream joint-angle data and updated documentation. Fixed data flow and module reliability by refactoring the perception module and correcting the data pipeline. Updated simulation.xml to align skeleton and camera positions.
November 2025 (OpenHUTB/nn): Delivered gesture-based finger-tracking enhancement with ROS2 data publishing for hand pose estimation in a robotic ball-interaction task. Implemented MediaPipe-based gesture tracking, added a hand-tracking perception module, updated simulation to support joint-angle data flow, and established ROS2 publishing/subscribing for joint angles. Created a ROS2 launch to stream joint-angle data and updated documentation. Fixed data flow and module reliability by refactoring the perception module and correcting the data pipeline. Updated simulation.xml to align skeleton and camera positions.
OpenHUTB/nn — Oct 2025: Delivered end-to-end feature work with a finger-tracked virtual ball interface and a ROS 2 MuJoCo humanoid robot demo; improved documentation; and repo hygiene by removing unnecessary binaries. These efforts increase interactive capabilities for users, demonstrate robust robotics simulations, and establish a maintainable foundation for future work.
OpenHUTB/nn — Oct 2025: Delivered end-to-end feature work with a finger-tracked virtual ball interface and a ROS 2 MuJoCo humanoid robot demo; improved documentation; and repo hygiene by removing unnecessary binaries. These efforts increase interactive capabilities for users, demonstrate robust robotics simulations, and establish a maintainable foundation for future work.
September 2025 monthly summary for OpenHUTB/nn: Delivered a key feature enabling index finger pointing within a physics-based simulation, built around a detailed upper limb model and muscle-driven dynamics with real-time hand gesture mapping via MediaPipe. This enables precise index finger tracking of a small ball and pointing at target coordinates in the simulation, laying the foundation for gesture-based interaction in future scenarios (VR/AR, robotics training). The work was delivered under the commit e7b9aeb6b5ae1aebde7932c8647f680f3f7b53df with the message highlighting human-computer interaction task modeling for finger tracking.
September 2025 monthly summary for OpenHUTB/nn: Delivered a key feature enabling index finger pointing within a physics-based simulation, built around a detailed upper limb model and muscle-driven dynamics with real-time hand gesture mapping via MediaPipe. This enables precise index finger tracking of a small ball and pointing at target coordinates in the simulation, laying the foundation for gesture-based interaction in future scenarios (VR/AR, robotics training). The work was delivered under the commit e7b9aeb6b5ae1aebde7932c8647f680f3f7b53df with the message highlighting human-computer interaction task modeling for finger tracking.
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