EXCEEDS logo
Exceeds
Lord-Claro

PROFILE

Lord-claro

Worked on the DayKev/pokerogue repository to implement hazard layer handling for the Court Change move, enhancing gameplay accuracy in scenarios with multiple entry hazards. Developed a layer-aware execution mechanism that checks and applies all relevant hazard layers during move resolution, addressing a previous regression where hazard layers were not properly transferred. Applied test-driven development practices by expanding unit tests to cover various hazard layer counts, ensuring reliable behavior across edge cases. Utilized TypeScript for both core logic and testing, focusing on move-effect modeling and targeted refactoring. This work improved battlefield consistency and established a foundation for future hazard-layer integrations.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

1Total
Bugs
0
Commits
1
Features
1
Lines of code
60
Activity Months1

Work History

April 2026

1 Commits • 1 Features

Apr 1, 2026

April 2026: Implemented Court Change Move Hazard Layer Handling in DayKev/pokerogue. Added layer-aware execution to the Court Change move to check and apply all entry hazard layers during gameplay; updated tests to validate behavior across varying layer counts. Fixed a regression where Court Change did not apply hazard layers, improving move fidelity and battlefield consistency. This work increases gameplay reliability in layered battlefield states and establishes groundwork for broader hazard-layer integration across moves. Technologies/skills demonstrated include hazard-layer state management, move-effect modeling, test-driven development, and targeted refactoring.

Activity

Loading activity data...

Quality Metrics

Correctness100.0%
Maintainability80.0%
Architecture80.0%
Performance80.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

TypeScript

Technical Skills

TypeScriptgame developmentunit testing

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

DayKev/pokerogue

Apr 2026 Apr 2026
1 Month active

Languages Used

TypeScript

Technical Skills

TypeScriptgame developmentunit testing