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Marvin Schürz

PROFILE

Marvin Schürz

Over five months, Michael Schuerz contributed to the ppy/osu repository by developing editor and UI features that improved user experience and maintainability. He enhanced beatmap editing workflows by implementing beat-snapped clipboard pasting and refined BPM display logic using C# and BindableDouble for greater timing accuracy. Michael introduced animated UI elements, such as vote-count transitions and a heart icon, centralizing color management with OverlayColourProvider for consistent theming. He strengthened test reliability by refactoring hit result propagation for nested objects and addressing null-safety in editor components. His work demonstrated depth in frontend development, object-oriented programming, and robust unit testing practices.

Overall Statistics

Feature vs Bugs

67%Features

Repository Contributions

16Total
Bugs
3
Commits
16
Features
6
Lines of code
399
Activity Months5

Work History

September 2025

6 Commits • 1 Features

Sep 1, 2025

In September 2025, the ppy/osu editor work focused on strengthening test reliability and improving complex hit-object handling. A key feature was the Recursive Editor Hit Result Update for Nested Drawables, enabling accurate hit-result propagation through deeply nested objects and improving test coverage for complex hit object structures. Several stability fixes addressed test flakiness and runtime errors, notably around the Load/Update lifecycle and null-safety during tests. The combined work reduces release risk, accelerates development velocity, and enhances editor robustness for advanced object configurations.

July 2025

2 Commits • 1 Features

Jul 1, 2025

July 2025: Delivered Beatmap UI Visual Enhancements for osu! (ppy/osu). Centralized color management for BeatDivisorControl icons using OverlayColourProvider to ensure consistent icon and hover colors, and introduced an animated HeartIcon for the favorite action. No major bugs fixed this month; focus was on UI polish, visual consistency, and maintainability to accelerate future work. These changes provide a smoother user experience and easier theming across beatmap interactions.

April 2025

1 Commits • 1 Features

Apr 1, 2025

April 2025 monthly summary for ppy/osu: Delivered a key UX enhancement by adding a vote-count animation in UserTagControl and introducing a VoteCountText composite drawable to manage text transitions, providing smoother visual feedback for vote-count changes. This aligns with product goals to increase polish and perceived responsiveness. No major bugs identified; feature-focused delivery with minimal regressions.

February 2025

1 Commits • 1 Features

Feb 1, 2025

February 2025 monthly summary for ppy/osu. Focused on stability and maintainability improvements around key bindings by introducing a mandatory safety comment to the GlobalAction enum end-placement. This guidance prevents numeric binding drift and reduces runtime misbinding issues, contributing to a smoother user experience and lower maintenance costs.

January 2025

6 Commits • 2 Features

Jan 1, 2025

January 2025 monthly summary for ppy/osu: Delivered two user-facing editor enhancements with targeted UX and accuracy improvements, plus strengthened test coverage and maintainability. Key features and outcomes included: Metronome BPM Display Enhancement improved precision and formatting; Clipboard Beat Snapping in Editor enabled beat-grid-aligned pasting and updated tests with a new test scene. Impact: improved in-game timing accuracy for players, more reliable editor workflows, and a foundation for future refinements. Technologies/skills demonstrated: BindableDouble usage, beatSnapProvider integration, test scaffolding and scene-based verification, and clear code comments.

Activity

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Quality Metrics

Correctness91.2%
Maintainability91.2%
Architecture85.0%
Performance85.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C#

Technical Skills

AnimationBeatmap EditingBeatmap EditorCode DocumentationEditor DevelopmentEnum HandlingFrontend DevelopmentGame DevelopmentObject-Oriented ProgrammingRefactoringUI DevelopmentUnit Testing

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

ppy/osu

Jan 2025 Sep 2025
5 Months active

Languages Used

C#

Technical Skills

Beatmap EditingCode DocumentationGame DevelopmentUI DevelopmentUnit TestingEnum Handling

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