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Manicsteiner

PROFILE

Manicsteiner

Over six months, Manic Steiner enhanced the MaaAssistantArknights repository by delivering seven features and resolving two bugs, focusing on Japanese localization, OCR-driven text recognition, and UI/UX improvements. Working primarily in C#, C++, and JSON, Manic unified OCR pipelines across multiple game contexts, refined localization for Japanese users, and introduced configuration updates to support new gameplay stages and theme switching. Their approach emphasized maintainable commits, robust regex and data processing, and cross-repo collaboration. These efforts improved text extraction accuracy, reduced manual QA, and ensured consistent user experiences across YostarJP and related titles, demonstrating depth in mobile and game development workflows.

Overall Statistics

Feature vs Bugs

78%Features

Repository Contributions

22Total
Bugs
2
Commits
22
Features
7
Lines of code
184
Activity Months6

Work History

February 2026

2 Commits • 1 Features

Feb 1, 2026

February 2026 monthly summary for MaaAssistantArknights/MaaAssistantArknights: Delivered localization enhancements for AveMujica stage and Roguelike UI, including a new AveMujica stage JSON localization file and updated strings to improve UI rendering and gameplay readability. Implemented preload strategy for AveMujica to optimize load times and performed UITheme and OCR-related localization edits to ensure consistent multi-language presentation across the Roguelike UI.

January 2026

5 Commits • 2 Features

Jan 1, 2026

January 2026 performance summary for MaaAssistantArknights/MaaAssistantArknights. Focused on enhancing in-game text recognition quality and localization accuracy across YostarJP projects and related roguelikes. Implemented OCR pattern updates, configuration enhancements, and replacement logic for OrundumActivities in task JSON, alongside a localization update for the HoneyFruit mini-game to reflect correct Japanese branding. These efforts improved text fidelity, reduced manual QA effort, and supported more reliable cross-title deployments.

December 2025

8 Commits • 1 Features

Dec 1, 2025

December 2025 — MaaAssistantArknights/MaaAssistantArknights: Delivered cross-context OCR recognition improvements for the Roguelike pipeline (JieGarden, YostarJP, Roguelike game) with updated replacement rules, text mappings, and regex for robust extraction. Implemented a new status message for garden cleanup during exploration. Fixed OCR reliability issues across contexts and improved data accuracy for automation and in-game actions. Demonstrated strong cross-repo collaboration, maintainable commits, and readiness for future feature expansions in OCR-driven automation.

November 2025

1 Commits

Nov 1, 2025

November 2025: Focused on Japanese localization and OCR text recognition improvements for MaaAssistantArknights. Implemented refined character name retrieval and OCR replacement rules to boost Japanese text accuracy and reliability. Fixed a critical JP paradox localization bug, improving UI/text consistency for Japanese users. Result: enhanced localization coverage, reduced misreads, and a better user experience in JP markets.

October 2025

3 Commits • 2 Features

Oct 1, 2025

October 2025 release readiness and asset/metadata hygiene across MaaRelease and MaaAssistantArknights for YostarJP. Key deliverables include a bug fix-config update for minigames in MaaRelease aligned with YostarJP; UI theming asset added for theme switching in MaaAssistantArknights; and metadata housekeeping for RecruitingActivities. No code changes were required in most items, resulting in low risk and quick deployment readiness. Impact: reduces JP deployment risk, enables theme switching UX, and clean metadata pipelines for future updates. Technologies/skills demonstrated: release engineering, asset management, configuration management, localization readiness, and cross-repo collaboration.

August 2025

3 Commits • 1 Features

Aug 1, 2025

Monthly summary for 2025-08 focusing on delivering Japanese Platform UX enhancements for MaaAssistantArknights. Key outcomes include setting up JP In-Game Shop task definitions, navigation improvements for YostarJP EA, and comprehensive localization refinements for empty-task messaging. The changes enhance JP user experience, reduce confusion, and prepare the ground for higher engagement in the JP market. Delivered via three commits addressing missing JP IS tasks, navigation updates, and i18n enhancements.

Activity

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Quality Metrics

Correctness88.2%
Maintainability87.4%
Architecture85.4%
Performance86.4%
AI Usage29.2%

Skills & Technologies

Programming Languages

C#C++JSONKotlinUnknownXAMLXML

Technical Skills

Android DevelopmentBuild ProcessC# developmentC++Data ManipulationData ProcessingGame DevelopmentInternationalizationJSON configurationJSON handlingMobile DevelopmentOCRText ProcessingUI developmentUI/UX design

Repositories Contributed To

2 repos

Overview of all repositories you've contributed to across your timeline

MaaAssistantArknights/MaaAssistantArknights

Aug 2025 Feb 2026
6 Months active

Languages Used

C++KotlinXMLC#JSONXAML

Technical Skills

Android DevelopmentC++Game DevelopmentInternationalizationMobile DevelopmentC# development

MaaAssistantArknights/MaaRelease

Oct 2025 Oct 2025
1 Month active

Languages Used

Unknown

Technical Skills

Build Process

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