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Marco Burato

PROFILE

Marco Burato

In April 2026, Zmaster Adsl focused on enhancing mouse input reliability for SDL-based applications by addressing a scrolling issue in the libsdl-org/SDL repository. Working with Objective-C and leveraging the Cocoa Framework and Game Controller API, Zmaster replaced unreliable GCMouse scroll events with AppKit-based scrolling, refining the interpretation of scroll deltas for consistent behavior across macOS devices. The solution also included a workaround for a CGMouse API bug that previously affected scroll event detection. This targeted fix improved cross-application compatibility and input stability, demonstrating a deep understanding of macOS development and careful attention to platform-specific input handling challenges.

Overall Statistics

Feature vs Bugs

0%Features

Repository Contributions

1Total
Bugs
1
Commits
1
Features
0
Lines of code
26
Activity Months1

Work History

April 2026

1 Commits

Apr 1, 2026

In April 2026, delivered a reliability-focused macOS GCMouse scrolling fix in libsdl-org/SDL, significantly improving mouse input handling for SDL-based apps. Implemented AppKit-based scrolling events to supersede buggy GCMouse scroll events, refined delta interpretation, and added a workaround for a CGMouse API bug affecting scroll detection. The change is tracked under commit 85b36937a985c12dee7edc4dd6e1efcfaa508c99 and lands in the LibSDL repository, enhancing cross-application consistency and platform parity.

Activity

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Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture80.0%
Performance80.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

Objective-C

Technical Skills

Cocoa FrameworkGame Controller APImacOS Development

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

libsdl-org/SDL

Apr 2026 Apr 2026
1 Month active

Languages Used

Objective-C

Technical Skills

Cocoa FrameworkGame Controller APImacOS Development