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DariusWhite

PROFILE

Dariuswhite

Etoanosono569 contributed to the ss14Starlight/space-station-14 repository by designing and refining gameplay features, maps, and configuration systems over seven months. They delivered new map content, overhauled shuttle and entity layouts, and improved gameplay flow through YAML and XML configuration management. Their work included entity metadata enrichment, UI/UX enhancements, and bug fixes that stabilized gameplay and improved onboarding. Using C#, YAML, and 2D art skills, Etoanosono569 maintained consistency across map assets, implemented balance patches, and clarified item taxonomy. Their approach emphasized maintainability, traceable commits, and alignment with evolving gameplay standards, resulting in deeper reliability and a more cohesive player experience.

Overall Statistics

Feature vs Bugs

74%Features

Repository Contributions

36Total
Bugs
5
Commits
36
Features
14
Lines of code
485,402
Activity Months7

Work History

February 2026

4 Commits • 1 Features

Feb 1, 2026

February 2026 performance summary for ss14Starlight/space-station-14. Delivered a major Prism Station Map Overhaul with updated shuttle root locations, new job entities, an engine upgrade, and refreshed map configurations to reflect the Prism rename, substantially improving gameplay flow and user experience. Completed Gameplay Configuration Corrections to fix entity properties and values, ensuring accurate behavior and interactions across the project. Also cleaned up asset naming and map coherence by applying targeted file renames and replacements to maintain consistency. All changes were tracked with clear, linked commits for traceability (three Prism-related commits and one configuration fix).

January 2026

1 Commits • 1 Features

Jan 1, 2026

Month 2026-01 monthly summary focused on the ss14Starlight/space-station-14 project. Delivered a core feature by replacing the WT550 weapon spawner with a new HOS weapon spawner, updating related entity configurations and device links across the map. Prepared groundwork for future security and gameplay balance improvements through configuration hardening and maintainability improvements. No major bugs fixed this month. The work emphasizes reliability, easier future maintenance, and alignment with current gameplay spawn rules.

December 2025

8 Commits • 3 Features

Dec 1, 2025

December 2025 monthly performance summary for ss14Starlight/space-station-14. This period focused on cross-map layout consistency, interactive environmental enhancements, visual polish, and armor balance, delivering measurable improvements in gameplay flow and player experience.

November 2025

3 Commits • 2 Features

Nov 1, 2025

November 2025 monthly summary for ss14Starlight/space-station-14: Delivered two core feature updates focused on gameplay clarity and item taxonomy. Implemented Avali lore simplification to remove an extraneous temperature line, reducing confusion around Avali traits. Reworked medicine items to standardize Saline as medicine-only and clarified Starlight medicine's classification in YAML, aligning behavior and documentation across systems.

October 2025

6 Commits • 3 Features

Oct 1, 2025

October 2025 monthly summary for ss14Starlight/space-station-14: delivered key map updates, bug fixes, and balance patches across Prism and Starlight sectors. Focused on improving reliability, gameplay balance, and maintainability with explicit commit-driven changes.

September 2025

3 Commits • 1 Features

Sep 1, 2025

Concise monthly summary for 2025-09 focusing on key business value and technical achievements in the ss14Starlight/space-station-14 repo. Delivered stable improvements across entity handling, gameplay reliability, and CI/build robustness. Highlights align with reduced risk, clearer UX, and supporting ongoing feature work.

August 2025

11 Commits • 3 Features

Aug 1, 2025

August 2025 monthly summary for repository ss14Starlight/space-station-14. Focused on delivering Prism Station content expansion, standard-compliant map updates, and UI/UX improvements, with emphasis on business value, reliability, and maintainability. Key outcomes include a major feature drop (Prism Station maps and BombingTarget/ninja bomb objective), Saltern mapping standards alignment, and usability refinements that improve player experience and onboarding for new players.

Activity

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Quality Metrics

Correctness86.6%
Maintainability86.6%
Architecture82.2%
Performance77.8%
AI Usage24.4%

Skills & Technologies

Programming Languages

C#GraphicsSpriteXMLYAMLyml

Technical Skills

2D ArtBuild SystemClient-Side DevelopmentConfigurationConfiguration ManagementData ManagementEntity Component SystemGame DevelopmentLevel DesignMap DesignXML editingYAMLYAML configurationconfiguration managementdata modeling

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

ss14Starlight/space-station-14

Aug 2025 Feb 2026
7 Months active

Languages Used

C#YAMLymlXMLGraphicsSprite

Technical Skills

Client-Side DevelopmentConfigurationConfiguration ManagementData ManagementGame DevelopmentLevel Design