EXCEEDS logo
Exceeds
metr1k-91

PROFILE

Metr1k-91

Worked on the shadps4-emu/shadPS4 repository to deliver two core backend features focused on multiplayer connectivity and matchmaking. Developed UPnP NAT traversal using C++ and miniupnpc, introducing a UPnPClient for automatic port mapping and device discovery, which streamlined multiplayer setup for emulator users. Integrated the Matching2 matchmaking system into the ShadNet protocol, building backend infrastructure, API handlers for room and world management, and event dispatching. Refactored the Matching2 library with attention to memory safety and robustness, addressing joinroom flow and buffer handling. Emphasized maintainability and scalability through iterative enhancements, leveraging CMake and system programming expertise throughout the process.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

6Total
Bugs
0
Commits
6
Features
2
Lines of code
3,994
Activity Months1

Work History

June 2026

6 Commits • 2 Features

Jun 1, 2026

June 2026 highlights for shadPS4-emu/shadPS4. Key accomplishments include delivering UPnP NAT traversal to simplify multiplayer connectivity via miniupnpc with a dedicated UPnPClient to manage device discovery and add/remove port mappings, and wiring configurable enabling in emulator settings. The ShadPS4 matchmaking stack was anchored with core Matching2 integration into ShadNet, including backend infrastructure, API handlers for rooms and worlds, event dispatching, and library refactor focused on memory safety. Iterative Matching2 enhancements were applied across multiple milestones (P1–P5), expanding types/structs/enums, context handling, and notification surface (ctx_id) to align client/server APIs. Robustness fixes were shipped for the matchmaking flow (joinroom path and overflow fixes) and general safety improvements. Overall impact includes reduced setup friction for multiplayer, a scalable, maintainable backend for matchmaking, and stronger software quality through refactors and safety work.

Activity

Loading activity data...

Quality Metrics

Correctness83.4%
Maintainability86.6%
Architecture83.4%
Performance80.0%
AI Usage60.0%

Skills & Technologies

Programming Languages

C++

Technical Skills

Backend DevelopmentC++C++ developmentCMakeEmulator DevelopmentMemory ManagementMultithreadingNetwork ProgrammingNetworkingProtocol BuffersSystem ProgrammingSystems Programmingnetwork programmingsystem programming

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

shadps4-emu/shadPS4

Jun 2026 Jun 2026
1 Month active

Languages Used

C++

Technical Skills

Backend DevelopmentC++C++ developmentCMakeEmulator DevelopmentMemory Management