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Miha Krajnc

PROFILE

Miha Krajnc

Over 14 months, contributed to decentraland/unity-explorer by delivering 31 features and resolving 10 bugs, focusing on user experience, performance, and maintainability. Developed systems for analytics, authentication, avatar customization, and multiplayer support, leveraging C#, Unity, and CI/CD workflows. Implemented UI enhancements using the Unity UI Toolkit, optimized asset loading and rendering with texture compression, and modernized player preferences for thread safety. Upgraded the Unity engine, improved repository hygiene, and introduced robust telemetry and logging. The work emphasized code organization, refactoring, and cross-platform compatibility, resulting in a more stable, scalable, and user-friendly application for both end users and developers.

Overall Statistics

Feature vs Bugs

76%Features

Repository Contributions

58Total
Bugs
10
Commits
58
Features
31
Lines of code
108,256
Activity Months14

Work History

April 2026

7 Commits • 4 Features

Apr 1, 2026

Summary for 2026-04: Delivered critical UI stability, onboarding improvements, analytics reliability, and repository hygiene for decentraland/unity-explorer. Key items include immutable profile name state management to preserve prior state and ensure correct UI color resets; analytics queue system upgrade for better performance and data governance; onboarding flow enhancements that disable the new-user 'different account' option and stabilize cached profiles; repository hygiene improvements updating .gitignore and tracking CLAUDE.md to improve project organization; and targeted bug fixes (minimap Z-fighting in editor, NFT type image URL loading) that improve UI clarity and data accuracy.

March 2026

10 Commits • 5 Features

Mar 1, 2026

March 2026: Key features delivered in decentraland/unity-explorer focused on security, reliability, and developer experience. Delivered authentication/logging improvements, ban-list refresh on room join, streaming improvements with Livekit compatibility, and window/resolution enhancements, while establishing CI/CD workflows for conventional commits. These efforts reduce incident rates, streamline releases, and improve cross-platform performance. Additional groundwork for UI automation via AltTester was completed to enable future test stability.

February 2026

7 Commits • 2 Features

Feb 1, 2026

February 2026 monthly summary for decentraland/unity-explorer focused on delivering user-facing UX improvements, stabilizing startup behavior, and improving maintainability through UI toolkit modernization and serialization enhancements. Key outcomes include Nametags UI and chat improvements, reliable media playback initialization, resolution of trigger area timing races, and broader UI/data persistence improvements. These efforts reduce user friction, lower support costs, and accelerate future UI/UX iterations.

November 2025

2 Commits • 1 Features

Nov 1, 2025

In November 2025, delivered the Official Tag and Icon System for Chat in the decentraland/unity-explorer repo, plus a critical fix to the official icon masking. The feature introduces an official tag with a wallet-address-based validation to clearly indicate official accounts in chat, improving trust and communication clarity. A masking defect affecting the official icon was resolved to ensure clean, artifact-free rendering across the chat UI. These changes were implemented with a focus on reliability, user trust, and maintainability in the Unity Explorer codebase.

October 2025

3 Commits • 1 Features

Oct 1, 2025

2025-10 Monthly summary for decentraland/unity-explorer focused on Nametag system enhancements and stability work. Delivered a UI Toolkit-based nametag with an official verification badge, plus targeted rendering stability fixes and rendering-order adjustments to ensure consistent visuals across scenes. These changes strengthen user trust, improve identification flows, and reduce visual glitches in common user journeys.

September 2025

1 Commits • 1 Features

Sep 1, 2025

In September 2025, delivered a major upgrade and rendering-pipeline refinements for decentraland/unity-explorer, prioritizing stability, cross-platform compatibility, and maintainability. Key changes include upgrading Unity to 6.2.0 (6000.2.5f1), RenderGraph updates, startup warning fixes, environment probe refinements, and platform adjustments (disabling Direct3D12 and Vulkan) with automated material updates. These changes reduce startup noise, stabilize multi-platform builds, and modernize the rendering stack for ongoing development.

August 2025

2 Commits • 1 Features

Aug 1, 2025

August 2025 performance summary for decentraland/unity-explorer: Delivered key reliability and efficiency improvements with thread-safety fix for player preferences and targeted build-size/performance optimizations that streamline the release process and improve runtime efficiency. These changes support faster iteration, smaller artifacts, and more predictable behavior across multi-threaded environments.

July 2025

1 Commits • 1 Features

Jul 1, 2025

July 2025 — decentraland/unity-explorer: Delivered Avatar Preview Outlines in Unity Explorer, significantly improving avatar preview fidelity and asset validation. Implemented IsPreview flag in AvatarShapeComponent; updated AvatarShapeVisibilitySystem to render outlines for preview avatars; wired initialization in CharacterPreviewController. This work is captured in commit 0ff85963df4fce35b17067e7dd0c8816885206d6 (feat: add outline support to avatar previews (#4670)). No major bugs reported this month. Overall impact: clearer previews reduce design validation time and accelerate iteration cycles. Technologies/skills demonstrated: Unity, C#, component-based architecture, UI/preview system integration, version control.

June 2025

5 Commits • 3 Features

Jun 1, 2025

June 2025 monthly summary for decentraland/unity-explorer. Focused on improving startup simplicity, rendering performance for NFT assets, multiplayer configuration, and debugging efficiency, delivering business value through faster startup, improved asset loading, scalable player preferences, and reduced debugging overhead.

April 2025

4 Commits • 3 Features

Apr 1, 2025

April 2025 — Key features delivered, major fixes, and measurable impact for decentraland/unity-explorer. Delivered three user-facing features and one stability fix, with improvements in avatar customization accuracy, texture handling, diagnostics usability, and shutdown stability. Technical work included backend refactors, feature flags for KTX2, and targeted performance optimizations to enhance cross-environment compatibility and product readiness for the next release.

March 2025

3 Commits • 2 Features

Mar 1, 2025

March 2025 performance snapshot for decentraland/unity-explorer: Delivered security-oriented blocklist access control, optimized controls panel assets for quicker load times, and completed repository cleanup with documentation updates. These changes deliver safer onboarding, reduced runtime memory and network load, and a cleaner, maintainable codebase, enabling faster iteration and reduced maintenance costs.

February 2025

1 Commits • 1 Features

Feb 1, 2025

February 2025 monthly summary for decentralized/unity-explorer focusing on delivering a robust analytics refactor to improve loading progress data quality and drive data-informed UX decisions.

January 2025

10 Commits • 4 Features

Jan 1, 2025

January 2025 — decentraland/unity-explorer. Focused on delivering analytics, UI enhancements, navigation improvements, and stability/safety improvements. Key outcomes include enhanced reliability and visibility for authentication issues via telemetry, smoother UX with new UI panels and input flows, improved scene navigation with an advanced chat/teleport command, and safer editor asset handling. This work drives user retention, reduces support loads, and demonstrates strong engineering discipline across telemetry, UI/UX, and editor safety.

December 2024

2 Commits • 2 Features

Dec 1, 2024

December 2024 performance summary for decentraland/unity-explorer: Delivered two high-impact updates focused on user experience and repository hygiene. Implemented a new /help command that displays available chat commands and their descriptions, with an introductory help message on chat startup; refactored command handling from a dictionary of factories to a list of command objects to improve extensibility and maintainability. Completed project maintenance to improve repository hygiene and asset management: updated .gitignore to exclude OSX/Windows addressable content state files, removed a specific addressable content state binary, and renamed asset metadata files to better reflect asset management changes. These changes were achieved via targeted commits and demonstrate a commitment to improving both developer experience and build hygiene.

Activity

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Quality Metrics

Correctness89.0%
Maintainability87.0%
Architecture83.6%
Performance83.8%
AI Usage23.4%

Skills & Technologies

Programming Languages

BinaryCC#C++Git ConfigurationMarkdownShaderLabShellTOMLUSS

Technical Skills

3D Rendering3D graphicsAPI IntegrationAnalyticsAsset LoadingAsset ManagementAsset OptimizationAuthenticationAvatar CustomizationBackend DevelopmentBug FixBug FixingBuild OptimizationBuild SystemC#

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

decentraland/unity-explorer

Dec 2024 Apr 2026
14 Months active

Languages Used

C#UnityBinaryUnityScriptGit ConfigurationMarkdownUnity AssetC

Technical Skills

Asset ManagementC#Chat SystemsCommand PatternGitUnity