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Yaroslav

PROFILE

Yaroslav

Over a three-month period, contributed a series of user-facing features to the CCBlueX/LiquidBounce repository, focusing on gameplay enhancements and visual customization. Developed modular systems in Java and Kotlin, including a Hats module for dynamic avatar customization, a crosshair customization tool, and a water movement enhancement with adjustable parameters. Introduced real-time notifications for totem usage to improve player awareness and team coordination, and implemented a 2D Signed Distance Field heart aura visualization to convey health states around targets. Work emphasized graphics programming, shader development, and UI design, with a focus on cross-module integration and maintainable, traceable code delivery.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

7Total
Bugs
0
Commits
7
Features
7
Lines of code
1,986
Activity Months3

Work History

June 2026

1 Commits • 1 Features

Jun 1, 2026

June 2026 monthly summary for CCBlueX/LiquidBounce focusing on feature delivery and impact.

May 2026

1 Commits • 1 Features

May 1, 2026

May 2026 monthly summary for CCBlueX/LiquidBounce: Delivered a real-time Totem Usage Tracking and Notification feature, enabling players to see how many times a totem has been popped and receive live notifications to improve gameplay awareness and team coordination.

January 2026

5 Commits • 5 Features

Jan 1, 2026

January 2026 monthly summary for CCBlueX/LiquidBounce focusing on delivering modular, user-visible enhancements across rendering, movement, UI, audio, and collision systems. The work emphasizes visual customization, gameplay polish, and coherent cross-module integration with strong commit-level traceability. Key contributions include new visual customization options (Hats module), movement enhancements in water, crosshair customization, audio improvements for hits, and a configurable collision bounding box option to improve flag handling.

Activity

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Quality Metrics

Correctness97.2%
Maintainability80.0%
Architecture82.8%
Performance80.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

GLSLJavaKotlin

Technical Skills

JavaKotlinUI designcollision detectiongame developmentgraphics programmingmovement mechanicsreal-time notificationsrenderingshader programmingsound design

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

CCBlueX/LiquidBounce

Jan 2026 Jun 2026
3 Months active

Languages Used

JavaKotlinGLSL

Technical Skills

JavaKotlinUI designcollision detectiongame developmentgraphics programming