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mishirola

PROFILE

Mishirola

During March 2025, Ron Tenious contributed to the rickyje3/When-the-Crow-Sings repository by refining Zone 3’s environment through asset integration and level design using Unity and YAML. He enhanced visual fidelity and player interaction by adjusting object transforms, adding collision boundaries, and introducing decorative assets such as a broken tombstone. Ron also implemented occluders and optimized materials and prefab configurations to improve rendering performance. Additionally, he resolved a bug affecting auto-interact functionality in Hub_ADD_Night_2, restoring intended player progression. His work demonstrated a methodical approach to asset management and change traceability, supporting both visual polish and maintainable development workflows.

Overall Statistics

Feature vs Bugs

67%Features

Repository Contributions

6Total
Bugs
1
Commits
6
Features
2
Lines of code
6,783
Activity Months1

Work History

March 2025

6 Commits • 2 Features

Mar 1, 2025

March 2025 monthly summary for the repository rickyje3/When-the-Crow-Sings. Key deliverables include Zone 3 environment polish and decorative assets, occluders for Zone 3 with visual optimization, and a bug fix for auto-interact in pf_fear in Hub_ADD_Night_2. These changes improved visuals, performance, and player progression.

Activity

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Quality Metrics

Correctness80.0%
Maintainability80.0%
Architecture73.4%
Performance73.4%
AI Usage20.0%

Skills & Technologies

Programming Languages

UnityUnity MaterialUnity PrefabUnity SceneUnity Scene DescriptionYAML

Technical Skills

Asset IntegrationAsset ManagementGame DevelopmentLevel DesignUnity Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

rickyje3/When-the-Crow-Sings

Mar 2025 Mar 2025
1 Month active

Languages Used

UnityUnity MaterialUnity PrefabUnity SceneUnity Scene DescriptionYAML

Technical Skills

Asset IntegrationAsset ManagementGame DevelopmentLevel DesignUnity Engine