
Muyan Xie developed a Time Management System with real-time tracking and a responsive TimeView UI for the procrastination-simulator repository. Leveraging JavaScript, React, and object-oriented programming, Muyan enabled precise in-game time control, including start, stop, and speed adjustments, to improve gameplay pacing and reliability. The work included fixing critical bugs related to timer initialization and speed-state synchronization, ensuring accurate state reflection across UI components. By focusing on real-time state management and cross-component synchronization, Muyan reduced playtest overhead and enhanced user experience. The project demonstrated depth in front end and full stack development, with careful attention to incremental commits and debugging.

February 2025: Delivered a Time Management System with Real-Time Tracking and a TimeView UI for spencerdearman/procrastination-simulator, enabling precise in-game time control including start/stop and speed adjustments. Fixed critical timer start method and speed-state reflection bugs to ensure reliable time handling. Improvements reduce playtest overhead and improve pacing control, delivering measurable business value through enhanced reliability and user experience.
February 2025: Delivered a Time Management System with Real-Time Tracking and a TimeView UI for spencerdearman/procrastination-simulator, enabling precise in-game time control including start/stop and speed adjustments. Fixed critical timer start method and speed-state reflection bugs to ensure reliable time handling. Improvements reduce playtest overhead and improve pacing control, delivering measurable business value through enhanced reliability and user experience.
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