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František Němeček

PROFILE

František Němeček

During May 2025, Filip Nemecek developed and integrated visual assets for five new character classes—medic, sniper, soldier, scout, and heavy—in the sps-trutnov-eps/projekt-1ep-tabor repository. He created and managed asset pipelines, producing images and skins that were wired into the in-game UI and character selection flow. Using disciplined Git versioning, he maintained a clear, incremental commit history to ensure traceability and ease of review. The work, focused on asset management and UI integration, expanded player customization options and improved visual fidelity, supporting player engagement. No major bugs were reported, with plans for further polish and QA in the next cycle.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

5Total
Bugs
0
Commits
5
Features
1
Lines of code
0
Activity Months1

Work History

May 2025

5 Commits • 1 Features

May 1, 2025

Month 2025-05 – Delivered visual assets for five new character classes in projekt-1ep-tabor, enabling new skins for medic, sniper, soldier, scout, and heavy classes. Assets were added and wired into the in-game UI and character selection flow via a series of five commits. No major bugs reported; plan to address polish and QA in the next cycle. Overall impact: expands player customization, improves onboarding and visual fidelity, driving engagement and retention. Skills demonstrated: asset creation pipelines, UI integration, and disciplined Git versioning with clear, incremental commits.

Activity

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Quality Metrics

Correctness76.0%
Maintainability76.0%
Architecture68.0%
Performance76.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

No languages yet

Technical Skills

asset management

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

sps-trutnov-eps/projekt-1ep-tabor

May 2025 May 2025
1 Month active

Languages Used

No languages

Technical Skills

asset management

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