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Nikolay Yevik

PROFILE

Nikolay Yevik

Worked on stabilizing horizon rendering within the OpendTect/OpendTect repository, focusing on improving the reliability of the 3D visualization pipeline. Addressed a critical bug by introducing a null check for the zaxistransform pointer in HorizonDisplay::drawHorizonOnZSlice, which prevented potential crashes during Z-slice horizon rendering. Utilized C++ and 3D graphics programming skills to ensure robust error handling and maintain code quality. Validated the solution by importing a comprehensive set of 3D horizons from the F3 training dataset, confirming stability and absence of errors. Collaborated on code review and differential revision to enhance maintainability and support ongoing development efforts.

Overall Statistics

Feature vs Bugs

0%Features

Repository Contributions

1Total
Bugs
1
Commits
1
Features
0
Lines of code
2
Activity Months1

Your Network

20 people

Same Organization

@dgbes.com
8

Shared Repositories

12

Work History

April 2026

1 Commits

Apr 1, 2026

Month: 2026-04 | Focused on stabilizing horizon rendering in OpendTect/OpendTect and validating reliability of the visualization pipeline. Delivered a targeted bug fix to prevent crashes during Z-slice horizon rendering and verified stability against a comprehensive 3D horizon set.

Activity

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Quality Metrics

Correctness100.0%
Maintainability100.0%
Architecture100.0%
Performance100.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

C++

Technical Skills

3D graphics programmingC++ developmenterror handling

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

OpendTect/OpendTect

Apr 2026 Apr 2026
1 Month active

Languages Used

C++

Technical Skills

3D graphics programmingC++ developmenterror handling