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chyves

PROFILE

Chyves

During June 2025, Chyves developed a Java View Bobbing System for the flarialmc/dll repository, focusing on per-user UI integration and enhanced animation fidelity. Leveraging C++ and GLM, Chyves implemented a BobHurt hook to support hurt animations and introduced ViewModel scaling options for runtime tuning. The engineering work included refactoring the bobbing and jump logic to align with an existing Lua script, which improved cross-language consistency and runtime stability. By refining velocity calculations, translation targets, and jump offset clamping, Chyves addressed accuracy in animation transitions, demonstrating depth in 3D math, event handling, and resource management within game development contexts.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

2Total
Bugs
0
Commits
2
Features
1
Lines of code
361
Activity Months1

Your Network

19 people

Work History

June 2025

2 Commits • 1 Features

Jun 1, 2025

June 2025 performance summary for flarialmc/dll: Delivered the Java View Bobbing System with per-user UI integration (notchyves) and a BobHurt hook for hurt animations, plus ViewModel scaling options. Refactored bobbing/jump logic to align with the Lua script and refined velocity, translation targets, and jump offset clamping for accuracy. This work improves cross-language consistency, runtime stability, and user-specific animation fidelity.

Activity

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Quality Metrics

Correctness85.0%
Maintainability80.0%
Architecture80.0%
Performance80.0%
AI Usage30.0%

Skills & Technologies

Programming Languages

C++GLM

Technical Skills

3D MathC++Event HandlingGame DevelopmentGame ModdingHookingResource ManagementReverse EngineeringUI Development

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

flarialmc/dll

Jun 2025 Jun 2025
1 Month active

Languages Used

C++GLM

Technical Skills

3D MathC++Event HandlingGame DevelopmentGame ModdingHooking