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NezumiMBII

PROFILE

Nezumimbii

Nezxmirat developed and integrated distinct audio cues for Atton’s EE-4 blaster and Mando pistol within the MBII/TextAssets repository, focusing on enhancing player feedback and immersion in gameplay. By leveraging skills in game development and sound design, Nezxmirat updated the h4_Atton.mbch asset to ensure each weapon produced unique sound effects, addressing the need for clearer auditory differentiation between similar in-game items. The work involved careful manipulation of text-based audio asset files and a nuanced understanding of interactive sound design. Over the course of one month, Nezxmirat delivered this targeted feature, demonstrating technical depth in both asset management and implementation.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

1Total
Bugs
0
Commits
1
Features
1
Lines of code
4
Activity Months1

Work History

December 2025

1 Commits • 1 Features

Dec 1, 2025

Month: 2025-12 — Monthly summary for MBII/TextAssets focusing on delivered features, fixes, and impact. Emphasizes business value, technical execution, and skills demonstrated.

Activity

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Quality Metrics

Correctness100.0%
Maintainability100.0%
Architecture100.0%
Performance100.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

text

Technical Skills

game developmentsound design

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

MBII/TextAssets

Dec 2025 Dec 2025
1 Month active

Languages Used

text

Technical Skills

game developmentsound design

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