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Orowheat

PROFILE

Orowheat

Mark Li contributed to the Card-Forge/forge repository by both stabilizing gameplay and expanding strategic depth. He addressed a core bug affecting Princess Yue’s initial entry state, ensuring the character entered the game correctly and preserving balance by refining the entry logic in JavaScript. In a subsequent sprint, Mark implemented a new exile-cost mechanic for Champion Cards, requiring players to exile specific creature types as an additional casting cost. This feature, developed using JavaScript and established design patterns, enhanced tactical decision-making and card economy. His work demonstrated a thoughtful approach to both bug fixing and feature development within card game mechanics.

Overall Statistics

Feature vs Bugs

50%Features

Repository Contributions

2Total
Bugs
1
Commits
2
Features
1
Lines of code
10
Activity Months2

Work History

January 2026

1 Commits • 1 Features

Jan 1, 2026

Month 2026-01 - Card-Forge/forge: Delivered a strategic feature enhancement by integrating an exile-cost mechanic for Champion Cards, expanding tactical decision-making and card economy. No major bugs reported this month. The work sets the stage for additional balancing and new play patterns in future sprints.

November 2025

1 Commits

Nov 1, 2025

November 2025 monthly summary: Stabilized core gameplay entry state in Card-Forge/forge by fixing the Princess Yue initial state bug, ensuring the character enters the game in the correct starting state and preserving game balance. Implemented via commit 486bec58cb7eb4f5d3c5c7c652b1e7b4ffdb3011 with message 'fix Princess Yue entering untapped (#9256)'.

Activity

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Quality Metrics

Correctness100.0%
Maintainability90.0%
Architecture90.0%
Performance90.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

JavaScriptplaintext

Technical Skills

JavaScriptbug fixingcard game mechanicsdesign patternsgame development

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Card-Forge/forge

Nov 2025 Jan 2026
2 Months active

Languages Used

JavaScriptplaintext

Technical Skills

JavaScriptbug fixinggame developmentcard game mechanicsdesign patterns

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