godotengine/godot
Mar 2025 – Mar 2025
1 Month active
Languages Used
C++
Technical Skills
Linux developmentgraphics programmingsystem programming


March 2025: Focused on stabilizing the Linux/X11 display path in the Godot engine. Delivered a targeted crash fix by removing a check for pending events in the X11 display server, addressing instability and delays. The patch is minimal and well-scoped, with targeted testing to minimize regression risk across the Linux/X11 surface.
March 2025: Focused on stabilizing the Linux/X11 display path in the Godot engine. Delivered a targeted crash fix by removing a check for pending events in the X11 display server, addressing instability and delays. The patch is minimal and well-scoped, with targeted testing to minimize regression risk across the Linux/X11 surface.
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