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Pawel

PROFILE

Pawel

Paweł Ejdys contributed to the Mysterion83/Collaborative-Game-Development-MCM431 repository by building and refining core gameplay systems and environments in Unity using C#. Over three months, he established the Bedroom Puzzle level foundation, expanded the asset library, and implemented a reusable item pickup interaction system to support immersive puzzle mechanics. His work included 3D modeling, asset integration, and scene setup, ensuring visual consistency and stable player experiences. Paweł addressed critical bugs, such as fixing block puzzle behavior and resolving a progression blocker by managing Unity prefabs, which improved gameplay flow and supported release readiness. His contributions demonstrated technical depth and reliability.

Overall Statistics

Feature vs Bugs

60%Features

Repository Contributions

22Total
Bugs
2
Commits
22
Features
3
Lines of code
1,398,756
Activity Months3

Work History

May 2025

1 Commits

May 1, 2025

May 2025: Focused on unblocking core gameplay progression in the collaborative game project. Fixed a puzzle progression blocker by replacing a non-functional key prefab with a working version in the puzzle scene, enabling solvability and continuous progression. The change, tracked in commit fc23c10684a00ec3f475cac3a8ac76b19e98d7ec, removes progression dead-ends in co-op sessions and supports release readiness. Demonstrated strong technical execution in Unity prefab management, scene integrity, and Git collaboration, delivering tangible business value through improved player experience and reduced support risk.

April 2025

10 Commits • 1 Features

Apr 1, 2025

April 2025 monthly summary for Mysterion83/Collaborative-Game-Development-MCM431: Focused on expanding and stabilizing the Bedroom Environment Asset Library and addressing core block puzzle reliability, delivering concrete visuals and reusable components for faster level design.

March 2025

11 Commits • 2 Features

Mar 1, 2025

March 2025 performance summary for Mysterion83/Collaborative-Game-Development-MCM431. Delivered foundational Bedroom Puzzle level groundwork and environment expansion, including scene setup, assets, furnishings, spawn logic, and player-facing notes; implemented Item Pickup Interaction System enabling grabbing, holding, and dropping of PickUpAble items, with a fix for drop behavior during teleportation. These efforts establish a solid puzzle framework, enhance player immersion, and provide a reusable interaction system for future features.

Activity

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Quality Metrics

Correctness77.2%
Maintainability74.6%
Architecture71.8%
Performance71.0%
AI Usage21.8%

Skills & Technologies

Programming Languages

C#UnityUnity AssetUnity SceneUnity Scene Description

Technical Skills

3D Environment Art3D ModelingAsset IntegrationAsset ManagementBug FixingC#Game Asset IntegrationGame Asset ManagementGame DevelopmentLevel DesignObject PlacementScene DesignScene SetupUnityUnity Engine

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

Mysterion83/Collaborative-Game-Development-MCM431

Mar 2025 May 2025
3 Months active

Languages Used

C#Unity SceneUnity Scene DescriptionUnityUnity Asset

Technical Skills

3D ModelingAsset ManagementC#Game DevelopmentLevel DesignObject Placement

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