EXCEEDS logo
Exceeds
paweljarosz

PROFILE

Paweljarosz

Pawel Jarosz developed and integrated Xbox Series X|S controller support into the Defold engine’s input subsystem, focusing on Linux compatibility. Working in Lua and leveraging his skills in game development and input configuration, he expanded the default.gamepads configuration within the defold/defold repository to include standardized mappings for all standard gamepad inputs. This enhancement addressed the need for broader hardware compatibility, enabling developers and QA teams to test with a wider range of controllers without additional setup. The work demonstrated a focused approach to cross-platform input support, laying groundwork for future hardware integration and improving the engine’s usability for developers.

Overall Statistics

Feature vs Bugs

100%Features

Repository Contributions

1Total
Bugs
0
Commits
1
Features
1
Lines of code
34
Activity Months1

Work History

October 2025

1 Commits • 1 Features

Oct 1, 2025

Month: 2025-10 — Delivered a targeted feature to expand hardware compatibility and strengthen the engine's input subsystem on Linux. Focus was on Xbox Series X|S Controller support integrated into the built-in input map for broader developer testing and usage.

Activity

Loading activity data...

Quality Metrics

Correctness100.0%
Maintainability100.0%
Architecture100.0%
Performance100.0%
AI Usage20.0%

Skills & Technologies

Programming Languages

Lua

Technical Skills

Game DevelopmentInput Configuration

Repositories Contributed To

1 repo

Overview of all repositories you've contributed to across your timeline

defold/defold

Oct 2025 Oct 2025
1 Month active

Languages Used

Lua

Technical Skills

Game DevelopmentInput Configuration