
Developed a GPU-native data augmentation suite for the ScrollPrize/villa repository, focusing on realistic simulation of scroll and CT scan distortions to improve segmentation model training. Leveraging Python, PyTorch, and C++, the work introduced custom transforms such as SqueezeTransform, Decohesion, and Warp, as well as GPU-accelerated artifact generators for CT data. The technical approach emphasized efficient GPU programming and robust API design, with thorough documentation updates and configuration improvements. Bug fixes addressed surface metric calculations and artifact padding, while enhancements to the build system and onboarding documentation streamlined local development, supporting faster experimentation and more reproducible research workflows.
July 2026 delivered robust CT augmentation capabilities, core surface-metrics fixes, and developer-experience improvements, enabling faster experimentation with realistic artifacts and easier local development. The work strengthened data quality, runtime stability, and onboarding for new contributors, aligning with business goals of faster R&D cycles and repeatable benchmarks.
July 2026 delivered robust CT augmentation capabilities, core surface-metrics fixes, and developer-experience improvements, enabling faster experimentation with realistic artifacts and easier local development. The work strengthened data quality, runtime stability, and onboarding for new contributors, aligning with business goals of faster R&D cycles and repeatable benchmarks.
June 2026 monthly work summary for ScrollPrize/villa, focused on delivering a GPU-native data augmentation suite to improve segmentation training for scrolls. Implemented a triad of augmentations to realistically simulate distortions: SqueezeTransform (scroll-specific compression), Decohesion, and Warp (to reduce blur and capture natural bending). These were delivered through three commits that also refined tooling docs and API exposure. The work establishes a more realistic synthetic data pipeline, enabling more robust segmentation models with less manual post-processing.
June 2026 monthly work summary for ScrollPrize/villa, focused on delivering a GPU-native data augmentation suite to improve segmentation training for scrolls. Implemented a triad of augmentations to realistically simulate distortions: SqueezeTransform (scroll-specific compression), Decohesion, and Warp (to reduce blur and capture natural bending). These were delivered through three commits that also refined tooling docs and API exposure. The work establishes a more realistic synthetic data pipeline, enabling more robust segmentation models with less manual post-processing.

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