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Yang Chun Ung

PROFILE

Yang Chun Ung

Qooraven developed and maintained core features for the Planetarium ecosystem, focusing on scalable game infrastructure and asset management across repositories such as planetarium/lib9c and NineChronicles. They engineered robust state management actions, including compressed state updates using C# and GZip, and expanded serialization frameworks to support evolving data models. Their work included refactoring Unity addressable asset systems, integrating payment processing via Kubernetes secrets, and enhancing deployment reliability through configuration and CI/CD improvements. By leveraging technologies like Unity, Kubernetes, and C#, Qooraven delivered solutions that improved runtime efficiency, deployment stability, and content extensibility, demonstrating depth in backend and game development practices.

Overall Statistics

Feature vs Bugs

70%Features

Repository Contributions

499Total
Bugs
74
Commits
499
Features
173
Lines of code
121,051
Activity Months13

Work History

October 2025

8 Commits • 6 Features

Oct 1, 2025

October 2025 – Monthly Summary for Planetarium projects (NineChronicles, lib9c, 9c-infra) Key features delivered: - NineChronicles: Character Costume Expansion added new assets with textures, atlases, materials, and skeleton data; Addressable Asset System refactor and data update; Development Environment Patch Release updating Unity/editor version. - lib9c: SetAddressStateCompressed action for efficient state management with unit tests; Expanded default rune slots to 10 (Stat and Skill) with updated deserialization and tests. - 9c-infra: Stripe payment processing enabled via environment keys from Kubernetes secret iap-env; Operational deployment updates stabilizing environments by disabling previewnet and updating iap-internal images. Major bugs fixed: - Deployment stabilization: disabled previewnet in 9c-infra and refreshed iap-internal image tags to latest versions. Overall impact and accomplishments: - Improved runtime performance and network efficiency (state compression) and expanded player customization options. - Streamlined asset loading and management (Addressable assets refactor). - Revenue readiness via Stripe integration and more stable deployment processes. Technologies/skills demonstrated: - C# and Unity workflow, asset pipeline, addressable assets - Data compression with GZip, unit testing and test suite maintenance - Kubernetes secrets, environment-based configuration, and deployment best practices - Version control traceability (commit references)

September 2025

50 Commits • 19 Features

Sep 1, 2025

September 2025 monthly summary highlighting key features delivered, major bugs fixed, overall impact, and technologies demonstrated across Planetarium projects. Delivered stability improvements, dependency upgrades, and cloud/deployment enhancements that reduce risk and accelerate business value. Key outcomes include test stabilization for genesis block initialization, robust avatar data handling, synchronized Lib9c/LibPlanet versions, updated backoffice deployment with AWS integration, and ongoing NCU release readiness and maintenance.

August 2025

53 Commits • 18 Features

Aug 1, 2025

August 2025 across planetarium/9c-infra, planetarium/lib9c, planetarium/NineChronicles.Headless, and planetarium/NineChronicles, delivering high-impact features, reliability improvements, and security hardening across the ecosystem. Key deployments and tuning reduce risk and improve operational efficiency, enabling scalable growth.

July 2025

51 Commits • 18 Features

Jul 1, 2025

July 2025 performance summary focusing on key accomplishments, business value and technical achievements across planetarium/lib9c, NineChronicles, NineChronicles.Headless, and 9c-infra. Delivered a unified serialization framework with dual-format compatibility and versioning; major feature deployments in rune detail CP display, dependency upgrades, and release infrastructure; notable bug fixes enhancing stability; cross-repo collaboration and release discipline.

June 2025

41 Commits • 14 Features

Jun 1, 2025

June 2025 performance summary focusing on cross-repo feature deliveries, reliability fixes, and infrastructure improvements that drive business value and stability across Planetarium projects. Key outcomes include robust cross-platform builds, state management enhancements, assets and resources deployments, dependency and configuration upgrades, and improved deployment readiness.

May 2025

35 Commits • 10 Features

May 1, 2025

May 2025 performance summary focusing on business value, key features delivered, major bug fixes, and platform-wide improvements across the Planetarium repos. The month emphasized deployment reliability, cross-platform build readiness, and asset/content enhancements that enable faster releases and better user experience.

April 2025

37 Commits • 11 Features

Apr 1, 2025

April 2025 performance summary: Delivered critical infra and product improvements across planetarium repos, enhancing deployment reliability, backoffice capabilities, and internal service integration. Major efforts focused on backoffice modernization, gateway routing, and hostname management, alongside targeted dependency upgrades, scheduling capabilities, and data handling improvements that collectively reduce risk and accelerate feature delivery for operators and players.

March 2025

50 Commits • 10 Features

Mar 1, 2025

March 2025 performance highlights across Planetarium repos. Business value delivered includes release readiness, data integrity, and infra reliability. Highlights: - NineChronicles.Headless: CI/CD automation and lib9c upgrade to 1.24.0; Docker image builds triggered on feat/get-sheet-hashes. - Memory cache: normalization with NormalizedBytes; SetSheet input normalization; cross-OS/UTF-8 test hardening. - NineChronicles: Sheet data handling improvements; rename of SheetBuckUrl to SheetBucketUrl; dynamic stake reward naming; planet context flexibility; GitHub project automation enhancements. - 9c-infra: internal config consolidation; secret manager integration; backoffice deployment routing changes; world boss deprecation; market REST toggles; IAP integration in EKS; several config fixes. - lib9c: HackAndSlash test item-count accuracy fix.

February 2025

52 Commits • 18 Features

Feb 1, 2025

February 2025 Highlights: Across four repositories (NineChronicles.Headless, 9c-infra, lib9c, and NineChronicles) the month delivered concrete business-value features, stabilized core flows, and progressed deployment readiness for mainnet. Key features include improved transaction precision with gas price handling and fixed-decimal fungible asset value input, state compression for IValue serialization to DeflateStream, arena/network readiness with Odin/Heimdall integration and new REST/GraphQL endpoints, direct sheet synchronization via remote S3 to accelerate refreshes and reduce RPC load, and a World Boss contribution tracking and rewards framework enabling end-to-end participation and reward flows. Notable bug work included targeted reversions and fixes (tracker renaming revert, removing preview net revert, fix reset bridge logic, host name corrections, and test alignment improvements), plus CI/test allowlist updates and domain-specific tweaks (arena fee validation and test expectations). The month closed with enhanced deployment readiness (network GraphQL URL configuration and Uvicorn deployment options) and performance improvements (RPC state decompression and robust sheet-loading with concurrency). Overall impact: improved transaction accuracy, faster content refreshes, more reliable data flows, and clearer deployment pathways—supporting product growth and ecosystem features. Technologies/skills demonstrated: C#/.NET, DeflateStream compression, UniTask concurrency (WhenAll), ConcurrentDictionary usage, S3-based asset delivery, REST/GraphQL API design, and cloud/deployment tooling (Uvicorn, network configuration).

January 2025

65 Commits • 26 Features

Jan 1, 2025

Summary for January 2025: Focused on reducing production surface area, stabilizing deployments, and strengthening CI/CD/QA processes. Delivered infrastructure deprecations, feature toggles, image upgrades, preview network controls, and CI/CD automation improvements across planetarium/9c-infra, NineChronicles, NineChronicles.Headless, and lib9c. These efforts reduced blast radius, improved deployment consistency, and accelerated safe testing and release cycles, delivering measurable business value such as lower operational costs, fewer production incidents, and faster feedback loops for developers.

December 2024

29 Commits • 10 Features

Dec 1, 2024

December 2024 performance summary for Planetarium codebase across lib9c, NineChronicles.Headless, 9c-infra, and NineChronicles. Delivered business-impacting features, improved data integrity and deployment reliability, expanded test coverage, and streamlined collaboration via code refactors and migration-ready changes.

November 2024

26 Commits • 11 Features

Nov 1, 2024

November 2024 (2024-11) delivered substantial deployment improvements, feature enhancements, and robustness fixes across the Planetarium suite. Key outcomes include updated service image tagging for Arena, World Boss, and Patrol Reward services; configurable starting Gold; improved pledge flow and guild migration; robust tests and refactors around buffs/debuffs, damage reduction, and patrol rewards; plus build stabilization and genesis data enhancements across NineChronicles projects. These changes advance deployment reliability, game economy correctness, and onboarding of new content with safer migrations.

October 2024

2 Commits • 2 Features

Oct 1, 2024

October 2024: Delivered two infrastructure-focused features in planetarium/9c-infra, enabling multi-planet support and keeping deployments current. Key outcomes: World Boss now supports planet_id for per-planet configurations; Arena Service deployment upgraded to the latest image. No major bugs fixed this month. Business impact: expanded cross-planet capabilities, safer upgrade paths, and more reliable deployments. Technologies/skills demonstrated: Kubernetes deployment, container image tagging/versioning, and infrastructure configuration management.

Activity

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Quality Metrics

Correctness90.4%
Maintainability90.2%
Architecture87.2%
Performance84.2%
AI Usage20.8%

Skills & Technologies

Programming Languages

AssetBinaryC#C++CSVGitGoGradleGraphQLHCL

Technical Skills

3D ModelingAPI ConfigurationAPI DesignAPI DevelopmentAPI IntegrationAPI RefactoringAction HandlingAction ImplementationAction SystemAndroid DevelopmentAnimationArgo CDAsset ManagementAsynchronous ProgrammingAutomation

Repositories Contributed To

4 repos

Overview of all repositories you've contributed to across your timeline

planetarium/NineChronicles

Nov 2024 Oct 2025
12 Months active

Languages Used

C#JSONMarkdownGraphQLJavaScriptShellYAMLN/A

Technical Skills

API IntegrationAPI RefactoringAsset ManagementBackend DevelopmentBackend IntegrationBlockchain Development

planetarium/9c-infra

Oct 2024 Oct 2025
13 Months active

Languages Used

YAMLyamlshellJSONGoGraphQLHCLMakefile

Technical Skills

Configuration ManagementDevOpsKubernetesInfrastructure as CodeCI/CDGitHub Actions

planetarium/lib9c

Nov 2024 Oct 2025
12 Months active

Languages Used

C#JavaScriptTypeScriptCSVXMLGitUnity Meta

Technical Skills

Backend DevelopmentC#CSV ParsingCode CleanupCodebase MaintenanceData Structures

planetarium/NineChronicles.Headless

Nov 2024 Sep 2025
11 Months active

Languages Used

C#XMLYAML

Technical Skills

Backend DevelopmentBuild ManagementCode Style ConfigurationConfiguration ManagementDependency ManagementProject Configuration

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